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*Dungeons & Dragons
Question about Freedom of Movement
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<blockquote data-quote="Frostbiter01" data-source="post: 6824028" data-attributes="member: 6677201"><p>We have had discussion on this spell for bit. So wanted to bring up something.</p><p></p><p>The Wizards archives shows this spell only helps on physical obstructions and not mental. So Hold Monster and Hold Person and Command still work for they cause the mind to stop not a physical constraint. </p><p></p><p>What got us was on monsters like a roper. Many things seem to use the grapple check as the all in everything . So a Ropers sticky strands have to make a touch attack to stick to you and drag you closer. e did not look at this as a grapple but more like we would treat a glue trap or anything that uses a grapple check for something not really something tying the player up. We had a purple worm that has to hit and succeed on a grapple to see if it swallows you. Not because he is grappling the dwarf but to see if the bite was a swallow alive. Thus a ring of Free Action (Freedom of Movement) doesn't stop him from being eaten. Once in the belly of the worm it says due to the constricting mussels he can use only a small weapon to cut himself out now the question here is can the dwarf use his two-handed axe or do the stomach muscles constrict him? Do they still do squeezing (bludgeoning) damage? </p><p></p><p>We also had an issue with water. It says it can move freely in water. The question came in underdark when the Dwarf wanted to go into a large pool of water to retrieve gems they thought were being deposited in the center. The dwarf had a ring of freedom f movement and went in. After 5' into the pool, the side abruptly dropped off 50'. The question is does he sink in his armor like a stone (steady but rapid) in water or as if he jumped off a cliff and take 5d6 pts of damage. It seems the water would not stop him since it does not impede his movement. This is dire for they are about to try and cross an Underdark sea that is 500' deep. Also can he even try to swim? Everyone said if we rule water does not impede him then he either can swim twice as fast or he can't swim through air nor through the water without removing the ring. What if his other ring is a water walking. Does it prevent him from moving into the water or does he just walk on the bottom? Also our sorcerer likes to use Evards Black Tentacles which not only constricts movement but grapples and causes bludgeoning damage if it hits a grapple. Now to me these tentacles are just bashing the dwarf but the party sees it as grappling and thus he can move through it with no effect. Which is correct? I think he should still be clubbed by the tentacles despite not able to grapple him. Speaking of this spell doesn't obstruct sight?</p></blockquote><p></p>
[QUOTE="Frostbiter01, post: 6824028, member: 6677201"] We have had discussion on this spell for bit. So wanted to bring up something. The Wizards archives shows this spell only helps on physical obstructions and not mental. So Hold Monster and Hold Person and Command still work for they cause the mind to stop not a physical constraint. What got us was on monsters like a roper. Many things seem to use the grapple check as the all in everything . So a Ropers sticky strands have to make a touch attack to stick to you and drag you closer. e did not look at this as a grapple but more like we would treat a glue trap or anything that uses a grapple check for something not really something tying the player up. We had a purple worm that has to hit and succeed on a grapple to see if it swallows you. Not because he is grappling the dwarf but to see if the bite was a swallow alive. Thus a ring of Free Action (Freedom of Movement) doesn't stop him from being eaten. Once in the belly of the worm it says due to the constricting mussels he can use only a small weapon to cut himself out now the question here is can the dwarf use his two-handed axe or do the stomach muscles constrict him? Do they still do squeezing (bludgeoning) damage? We also had an issue with water. It says it can move freely in water. The question came in underdark when the Dwarf wanted to go into a large pool of water to retrieve gems they thought were being deposited in the center. The dwarf had a ring of freedom f movement and went in. After 5' into the pool, the side abruptly dropped off 50'. The question is does he sink in his armor like a stone (steady but rapid) in water or as if he jumped off a cliff and take 5d6 pts of damage. It seems the water would not stop him since it does not impede his movement. This is dire for they are about to try and cross an Underdark sea that is 500' deep. Also can he even try to swim? Everyone said if we rule water does not impede him then he either can swim twice as fast or he can't swim through air nor through the water without removing the ring. What if his other ring is a water walking. Does it prevent him from moving into the water or does he just walk on the bottom? Also our sorcerer likes to use Evards Black Tentacles which not only constricts movement but grapples and causes bludgeoning damage if it hits a grapple. Now to me these tentacles are just bashing the dwarf but the party sees it as grappling and thus he can move through it with no effect. Which is correct? I think he should still be clubbed by the tentacles despite not able to grapple him. Speaking of this spell doesn't obstruct sight? [/QUOTE]
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