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General Tabletop Discussion
*Dungeons & Dragons
Question about Freedom of Movement
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<blockquote data-quote="Greenfield" data-source="post: 6825293" data-attributes="member: 6669384"><p>Let's look at the text itself.</p><p></p><p></p><p>Okay, so, does it protect from Hold spells? Yes. It's a form of paralysis. Note that a Held person is immobile, even if allies try to move the person. They are frozen in place. They can still think, it's just their body that can't move.</p><p></p><p>Does it allow for people to drop through the earth to the fiery center? No. It prevents magical impediments, not physical ones. Walls and floors are still there, as is the armor and shields of opponents. (If someone tries to argue that they should be able to attack and pass through such things, then rule that they also pass through the person inside, without resistance, and without doing any harm.)</p><p></p><p>Does it allow them to walk through <em>Force Cage</em> or <em>Wall of force</em> spells? Hmm. Is it a Grapple? No, it's a Wall. But it's a magical one, so suddenly the rules look a little gray. <em>Wall of Force</em> says that it stops everything, so that suggests that it stops the FoM character, and the WoF and FC effects don't resemble a grapple or entangle effect. That is, they don't stop a person from moving their arms, legs etc, they simply act as a barrier. So on the balance I'd rule that the various Force effects work against <em>Freedom of Movement</em>.</p><p></p><p>Does it let someone slip a hold or escape a grapple? Yes, it explicitly says so.</p><p></p><p>What about Swallow Whole abilities? Since they're resolved using the Grapple mechanic, and the recipient always wins when defending in a Grapple contest, I'd say they shouldn't become someone's snack.</p><p> </p><p>Does it let someone escape manacles, ropes, leg irons or similar restraints? No (surprise). It says you succeed on Escape Artist checks specifically to escape a grapple or pin. So lock the cell door and they're locked in just like anyone else.</p><p></p><p>What does it do in the water? It allows the recipient to move and act normally, and swing weapons that would normally have a problem due to water resistance. This extends only to melee weapons, swung or hurled. Bows, on the other hand, still get messed with, as they aren't "hurled". </p><p></p><p>Taken literally, word for word, <em>Freedom of Movement</em> is incompatible with <em>Water Breathing</em>. I'm sure they meant that it doesn't "include" <em>Water Breathing</em>, but as written it actually disallows it.</p><p></p><p>Hmm. Learned something new today.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6825293, member: 6669384"] Let's look at the text itself. Okay, so, does it protect from Hold spells? Yes. It's a form of paralysis. Note that a Held person is immobile, even if allies try to move the person. They are frozen in place. They can still think, it's just their body that can't move. Does it allow for people to drop through the earth to the fiery center? No. It prevents magical impediments, not physical ones. Walls and floors are still there, as is the armor and shields of opponents. (If someone tries to argue that they should be able to attack and pass through such things, then rule that they also pass through the person inside, without resistance, and without doing any harm.) Does it allow them to walk through [I]Force Cage[/I] or [I]Wall of force[/I] spells? Hmm. Is it a Grapple? No, it's a Wall. But it's a magical one, so suddenly the rules look a little gray. [I]Wall of Force[/I] says that it stops everything, so that suggests that it stops the FoM character, and the WoF and FC effects don't resemble a grapple or entangle effect. That is, they don't stop a person from moving their arms, legs etc, they simply act as a barrier. So on the balance I'd rule that the various Force effects work against [I]Freedom of Movement[/I]. Does it let someone slip a hold or escape a grapple? Yes, it explicitly says so. What about Swallow Whole abilities? Since they're resolved using the Grapple mechanic, and the recipient always wins when defending in a Grapple contest, I'd say they shouldn't become someone's snack. Does it let someone escape manacles, ropes, leg irons or similar restraints? No (surprise). It says you succeed on Escape Artist checks specifically to escape a grapple or pin. So lock the cell door and they're locked in just like anyone else. What does it do in the water? It allows the recipient to move and act normally, and swing weapons that would normally have a problem due to water resistance. This extends only to melee weapons, swung or hurled. Bows, on the other hand, still get messed with, as they aren't "hurled". Taken literally, word for word, [I]Freedom of Movement[/I] is incompatible with [I]Water Breathing[/I]. I'm sure they meant that it doesn't "include" [I]Water Breathing[/I], but as written it actually disallows it. Hmm. Learned something new today. [/QUOTE]
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