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General Tabletop Discussion
*Pathfinder & Starfinder
Question about full round casting times and readied actions
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<blockquote data-quote="The Forsaken One" data-source="post: 3008564" data-attributes="member: 799"><p>Agreed with I2k for a part. You cannot ready for something like "an attack that is going to hit". Since you have no idea till it actually hits unless you have some kind of prescience. You can ready on "an attack that hits" aka after it hits and on "an attack" when it takes place.</p><p></p><p>But I *would* allow people to ready on completion of a spells casting. But the spell has to lend itself for it. For example if someone wants to ready a "wall of ice" when someone completes a fireball spell for example to have it blow up in his face I have no problem to allow it. You just ready on the moment the bead of fire streaks from his outstretched hand.</p><p></p><p>Doing it when someone starts casting to interrupt someones line of sight is cool with me to, but the person in question doesn't finish his casting and doesn't lose the spell. He can just choose to forgo the completion of the magical force.</p><p></p><p>In other words, I'd allow readying on specific actions as stated above about the fireball spell. But not other kind of spells that just have some kind of effect as dispel magic or hold person or whatever. Since the readying in case of fireball and other kind of spells like that is not tied to the spells completion or casttime as much as an effect that takes place between completion of casting and the spell taking its direct and final effect.</p><p></p><p>Back to the main point, I would not allow a ready in the case of a fullround action. But a normal ready or interruption without even readying since you get another turn before he completes his action is perfectly fine. But again, if he chooses to forgo I would not let him loose the spell slot. Allthough anything that forces a concentration check which is botched or a spellcraft check offcourse would make him loose the spell since it isn't voluntairy.</p><p></p><p>Guess im rambling a bit but hope Im making at least SOME sense haha.</p></blockquote><p></p>
[QUOTE="The Forsaken One, post: 3008564, member: 799"] Agreed with I2k for a part. You cannot ready for something like "an attack that is going to hit". Since you have no idea till it actually hits unless you have some kind of prescience. You can ready on "an attack that hits" aka after it hits and on "an attack" when it takes place. But I *would* allow people to ready on completion of a spells casting. But the spell has to lend itself for it. For example if someone wants to ready a "wall of ice" when someone completes a fireball spell for example to have it blow up in his face I have no problem to allow it. You just ready on the moment the bead of fire streaks from his outstretched hand. Doing it when someone starts casting to interrupt someones line of sight is cool with me to, but the person in question doesn't finish his casting and doesn't lose the spell. He can just choose to forgo the completion of the magical force. In other words, I'd allow readying on specific actions as stated above about the fireball spell. But not other kind of spells that just have some kind of effect as dispel magic or hold person or whatever. Since the readying in case of fireball and other kind of spells like that is not tied to the spells completion or casttime as much as an effect that takes place between completion of casting and the spell taking its direct and final effect. Back to the main point, I would not allow a ready in the case of a fullround action. But a normal ready or interruption without even readying since you get another turn before he completes his action is perfectly fine. But again, if he chooses to forgo I would not let him loose the spell slot. Allthough anything that forces a concentration check which is botched or a spellcraft check offcourse would make him loose the spell since it isn't voluntairy. Guess im rambling a bit but hope Im making at least SOME sense haha. [/QUOTE]
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Question about full round casting times and readied actions
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