Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Question about GSL - Scott please comment
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="SteveC" data-source="post: 4313086" data-attributes="member: 9053"><p>I just wanted to respond to this point (okay, and make a couple of other comments...). I have a friend that does IP law as a part of his practice, and I talk to him every once and a while about the OGL and have been talking about the GSL recently. He's a gamer.</p><p></p><p>He told me (actually, he first told me that if I spoke about this, I should mention that this is not legal advice) that the attempts to remove your rights to publish under the OGL are going to be extremely problematic to enforce, because it's so very hard to give up any rights, even when you explicitly sign something that strongly implies you have.</p><p></p><p>His other thoughts were that WotC has had lawyers (a team of them, most likely) write this who aren't gamers, and that it was sad, because there are a lot of good lawyers out there who do game (something about there being a lot of 'rules lawyers' who actually <strong>are </strong>law trained...). Many of the issues with the GSL would likely be solved if the people who wrote it actually knew about gaming and what's involved.</p><p></p><p>He finally told me that if I were to publish and had problems with it, he'd represent me...he saw a number of problems with how it's written. At the same time, he told me that if WotC called and wanted to represent them as part of an action, he would be happy to do so as well, especially if they would move him out to Seattle in order to do so. So you can take that for what it's worth.</p><p></p><p>--Steve</p><p>EDIT: I just wanted to add, that I'm not saying "just do what you want with the GSL and with a good lawyer, you'll be fine." That would be a spectacularly bad idea. I've read the license, and it's pretty obvious what the intent is with it. If I were to publish under it, I'd have to be okay with what that intent was, rather than attempting to skirt the intent of the license. You're much less likely to get into trouble with the specifics of a license if you just go and follow its spirit to begin with.</p></blockquote><p></p>
[QUOTE="SteveC, post: 4313086, member: 9053"] I just wanted to respond to this point (okay, and make a couple of other comments...). I have a friend that does IP law as a part of his practice, and I talk to him every once and a while about the OGL and have been talking about the GSL recently. He's a gamer. He told me (actually, he first told me that if I spoke about this, I should mention that this is not legal advice) that the attempts to remove your rights to publish under the OGL are going to be extremely problematic to enforce, because it's so very hard to give up any rights, even when you explicitly sign something that strongly implies you have. His other thoughts were that WotC has had lawyers (a team of them, most likely) write this who aren't gamers, and that it was sad, because there are a lot of good lawyers out there who do game (something about there being a lot of 'rules lawyers' who actually [B]are [/B]law trained...). Many of the issues with the GSL would likely be solved if the people who wrote it actually knew about gaming and what's involved. He finally told me that if I were to publish and had problems with it, he'd represent me...he saw a number of problems with how it's written. At the same time, he told me that if WotC called and wanted to represent them as part of an action, he would be happy to do so as well, especially if they would move him out to Seattle in order to do so. So you can take that for what it's worth. --Steve EDIT: I just wanted to add, that I'm not saying "just do what you want with the GSL and with a good lawyer, you'll be fine." That would be a spectacularly bad idea. I've read the license, and it's pretty obvious what the intent is with it. If I were to publish under it, I'd have to be okay with what that intent was, rather than attempting to skirt the intent of the license. You're much less likely to get into trouble with the specifics of a license if you just go and follow its spirit to begin with. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Question about GSL - Scott please comment
Top