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Question about optional dice method.
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<blockquote data-quote="Wild Gazebo" data-source="post: 6874193" data-attributes="member: 24413"><p>As a kind of informal poll...without a poll, I have a quick question. If you were playing a game where the die resolution system depended on hitting a range of numbers within the center of a spectrum, as opposed to rolling high or low, would that bother you? Or further yet, resolution called for hitting certain numbers from a type of lottery within a spectrum not necessarily in a range of connected numbers. </p><p></p><p>For example: </p><p></p><p>Having to roll a 9-11 on a d20 for success.</p><p></p><p>or</p><p> </p><p>Having to roll a 3, 7 or 17 on a d20 for success.</p><p></p><p>I wonder if there is a connection to how the dice land and the enjoyment of the game. This system could have players rolling max numbers and producing a failed action pretty consistently. </p><p></p><p>While I imagine we are pretty much all conditioned to recognize and enjoy rolling max numbers...I wonder how much it would bother some people. I've played several systems that need to roll low or under for resolution and never felt much difference; but, I must admit, I've heard people complain about not being able to crit with max numbers. Not sure how wide-spread that feeling is.</p><p></p><p>I'm really just interested in your thoughts on this scenario. The 'why' of who would choose to use this method or the purpose of choosing this method is totally irrelevant to my inquiries.</p></blockquote><p></p>
[QUOTE="Wild Gazebo, post: 6874193, member: 24413"] As a kind of informal poll...without a poll, I have a quick question. If you were playing a game where the die resolution system depended on hitting a range of numbers within the center of a spectrum, as opposed to rolling high or low, would that bother you? Or further yet, resolution called for hitting certain numbers from a type of lottery within a spectrum not necessarily in a range of connected numbers. For example: Having to roll a 9-11 on a d20 for success. or Having to roll a 3, 7 or 17 on a d20 for success. I wonder if there is a connection to how the dice land and the enjoyment of the game. This system could have players rolling max numbers and producing a failed action pretty consistently. While I imagine we are pretty much all conditioned to recognize and enjoy rolling max numbers...I wonder how much it would bother some people. I've played several systems that need to roll low or under for resolution and never felt much difference; but, I must admit, I've heard people complain about not being able to crit with max numbers. Not sure how wide-spread that feeling is. I'm really just interested in your thoughts on this scenario. The 'why' of who would choose to use this method or the purpose of choosing this method is totally irrelevant to my inquiries. [/QUOTE]
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