Question about Outsiders; my group stay out, please

Piratecat

Sesquipedalian
Hey, Defenders of Daybreak! Shoo! Scoot! Go! (makes shooing motions with hands)



All gone?




Cool.




Here's a 3.0/Epic question for you folks. Do abilities and spells that affect outsiders affect native outsiders the same way?

In particular, their is an epic feat (planar turning, ELH p. 64) that allows a hero to turn or rebuke outsiders as if they are undead. Fair enough; any outsider from a different plane is affected if the hero can get through the outsiders turn resistance and hit dice. But how does this impact a native outsider, such as someone who has reached the 10th lvl of their prestige class (like alienist) and transformed? How does it affect someone like an aasimar?

Likewise, I assume that spells which banish or dismiss outsiders don't work on native outsiders. Right?

Thanks for any help you can offer! I'm really scratching my head on the epic feat, and I'd like to be fair.
 
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On page 18 of the FRCS there's a section about native outsiders, it says that although spells that drive outsiders back to their own plane don't work, other spells such as banishment do. So i would say that the Feat would work, unless it tries to drive ousiders back to their own plane.

The Epic Feat doesn't do that, so it should work.
 

I've just read through my 3.5e PH, and spells like Banishment, Dismissal and Dispel Evil now target Extraplanar creatures, not Outsiders. Hence, these spells would work on Extraplanar Magical Beasts (such as fiendish animals) and Extraplanar Humanoids (like the Githyanki), but not Half-Celestials, Half-Fiends and the Planetouched (which are Native Outsiders).

Planar Turning is a little tricky. By the letter of the rules, it works on Outsiders, so it would affect Native Outsiders as well. The turn resistance = half spell resistance mechanic should prevent most abuses, since a cleric would find it almost impossible to turn any opponent with meaningful SR at Epic levels (SR 30 = +15 turn resistance). So, Planar Turning would be good against lower-level opponents, but would not be a threat to major enemies unless they have no SR (solution: give them some).
 


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