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General Tabletop Discussion
*Dungeons & Dragons
Question about Stacking of positive energy aura of Vivacious creatures.
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<blockquote data-quote="killem2" data-source="post: 6089925" data-attributes="member: 6694697"><p>I actually started on giant in the play ground and at first got nothing after 1 day of waiting which is extremely rare there, so I figured, shot gun blast the question everywhere I can find and see what people say. </p><p></p><p>My issue is this:</p><p></p><p>This is NOT fast healing. If it was fast healing it would say fast healing. It is a super natural ability, to which makes no mention of it not stacking. When you go to Super Natural Abilities there is not clause there either that says same named super natural abilities do not stack either. </p><p></p><p>3rd, the stacking rules are also very clear in what they address, most of them say bonuses or penalties.</p><p></p><p>The only reason this came up is because my DM went right to fast healing at first, which, by RAW it isn't. </p><p></p><p>Damage reduction and spell resistance are core abilities that specifically come right out and say they don't stack.</p><p></p><p>Keep in mind, it isn't so outrageous that they can stack, considering you can explode. Your replies are indeed helping. </p><p></p><p>I don't "dislike" any choice my dm makes, he's my very good friend, I do however dislike not having clarity. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>When I am the DM I would allow this.</p><p></p><p>It's not overtly powerful, for a summon monster chain, a wizard can't really get deadly use of it until around level 7 or 9 anyway, by that point, this healing isn't going to go a very long way.</p><p></p><p></p><p>I also sent him this link to read, and I sent him all the replies I have gotten so far good or bad. To me, I see no argument in this, it stacks, it's clear because it doesn't say it can't. Just like multiple wall of smokes or wall of fires stack, these should as well.</p></blockquote><p></p>
[QUOTE="killem2, post: 6089925, member: 6694697"] I actually started on giant in the play ground and at first got nothing after 1 day of waiting which is extremely rare there, so I figured, shot gun blast the question everywhere I can find and see what people say. My issue is this: This is NOT fast healing. If it was fast healing it would say fast healing. It is a super natural ability, to which makes no mention of it not stacking. When you go to Super Natural Abilities there is not clause there either that says same named super natural abilities do not stack either. 3rd, the stacking rules are also very clear in what they address, most of them say bonuses or penalties. The only reason this came up is because my DM went right to fast healing at first, which, by RAW it isn't. Damage reduction and spell resistance are core abilities that specifically come right out and say they don't stack. Keep in mind, it isn't so outrageous that they can stack, considering you can explode. Your replies are indeed helping. I don't "dislike" any choice my dm makes, he's my very good friend, I do however dislike not having clarity. :D When I am the DM I would allow this. It's not overtly powerful, for a summon monster chain, a wizard can't really get deadly use of it until around level 7 or 9 anyway, by that point, this healing isn't going to go a very long way. I also sent him this link to read, and I sent him all the replies I have gotten so far good or bad. To me, I see no argument in this, it stacks, it's clear because it doesn't say it can't. Just like multiple wall of smokes or wall of fires stack, these should as well. [/QUOTE]
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Question about Stacking of positive energy aura of Vivacious creatures.
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