Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
EN Publishing
Question about starting Zeitgeist
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jacktannery" data-source="post: 6305907" data-attributes="member: 6667121"><p>Update on our game at<span style="color: #417394">[FONT=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif]http://www.rpol.net/game.cgi?gi=54669&date=1401105890[/FONT]</span> <span style="color: #333333">[FONT=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif]Stillon Adventure 2 Dying Skyseer, and things are coming together a littlebit on the fifth day of the adventure.[/FONT]</span></p><p></p><p></p><p>- 4 PCs go to dawn square and findwarehouse, fight the golem, removing his control mechanism, butdecide he's far too powerful and instead run away (those epic battlesin adventure 1 have scared them obviously).</p><p>- the other PC tracks down the escapeddragonborn brother to his secret hideout, sneaks in, steals hisletters, and blows the place up, then rejoins the others at dawnsquare.</p><p>-the golem goes out of control and thePCs lure it through Flint to the canal, lasso it and drag it into thecanal where it finally dies. </p><p>- the dragonborn brother's letters arehanded to Delft, but of course they are poisoned and delft's eyes arehorribly burned - he is now blind and in hospital.</p><p>- Based on evidence in warehouse, PCsdecide that someone in Mayor Macbannin's entourage is the 'Bleak GateKiller' and the big bad. </p><p>- in Dawn Square the rally starts. PCsget Gale to summon some canaries to help Nevard, and they getHarkover Lee to blow up the fountain because they are suspicious ofits rusty iron circular form.</p><p>- there's a fight with the skeletonsand the jaguars. This turns out to be a little too easy and Nevardlives to make his speech.</p><p>-next off to the House Elf andWareye's. Excellent diplomacy gets Danisca onside and her husbandflees.</p><p>- at the bayou house the PCs (with twoboats and a squad of marines) ambush and defeat Doern and thesailors, then take their boat and head off to the secret rendezvousdisguised as family contacts.</p><p>-at the rendezvous their plan goes sourwhen they don't know the secret codes, so the smugglers abandon theoperation and turn around. PCs catch and board the enemy ship. Nowthey plan on returning it to near Flint, getting the crew off and injail, then sinking it (for Kell, who doen't want it impounded andreturned to the Clergy).</p></blockquote><p></p>
[QUOTE="jacktannery, post: 6305907, member: 6667121"] Update on our game at[COLOR=#417394][FONT=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif]http://www.rpol.net/game.cgi?gi=54669&date=1401105890[/FONT][/COLOR] [COLOR=#333333][FONT=Verdana, Arial, Tahoma, Calibri, Geneva, sans-serif]Stillon Adventure 2 Dying Skyseer, and things are coming together a littlebit on the fifth day of the adventure.[/FONT][/COLOR] - 4 PCs go to dawn square and findwarehouse, fight the golem, removing his control mechanism, butdecide he's far too powerful and instead run away (those epic battlesin adventure 1 have scared them obviously). - the other PC tracks down the escapeddragonborn brother to his secret hideout, sneaks in, steals hisletters, and blows the place up, then rejoins the others at dawnsquare. -the golem goes out of control and thePCs lure it through Flint to the canal, lasso it and drag it into thecanal where it finally dies. - the dragonborn brother's letters arehanded to Delft, but of course they are poisoned and delft's eyes arehorribly burned - he is now blind and in hospital. - Based on evidence in warehouse, PCsdecide that someone in Mayor Macbannin's entourage is the 'Bleak GateKiller' and the big bad. - in Dawn Square the rally starts. PCsget Gale to summon some canaries to help Nevard, and they getHarkover Lee to blow up the fountain because they are suspicious ofits rusty iron circular form. - there's a fight with the skeletonsand the jaguars. This turns out to be a little too easy and Nevardlives to make his speech. -next off to the House Elf andWareye's. Excellent diplomacy gets Danisca onside and her husbandflees. - at the bayou house the PCs (with twoboats and a squad of marines) ambush and defeat Doern and thesailors, then take their boat and head off to the secret rendezvousdisguised as family contacts. -at the rendezvous their plan goes sourwhen they don't know the secret codes, so the smugglers abandon theoperation and turn around. PCs catch and board the enemy ship. Nowthey plan on returning it to near Flint, getting the crew off and injail, then sinking it (for Kell, who doen't want it impounded andreturned to the Clergy). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Question about starting Zeitgeist
Top