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Question about taking 10.
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<blockquote data-quote="shadmere" data-source="post: 5033977" data-attributes="member: 86454"><p>I see the roll as a spectrum of skill.</p><p></p><p>Taking 10 is something you can always do, if you are able to concentrate on the task at hand. (No one shooting at you, etc.) </p><p></p><p>Take balance, or something. Let's say there is a tightrope across a huge chasm. To successfully walk across it, it requires a DC of 20.</p><p></p><p>Most amateurs will not want to try this. It's POSSIBLE that they'll roll a 20 and make it, but it's far more likely they'll fall.</p><p></p><p>A person with 5 ranks in Balance has a much higher chance of making it. However, it's still a chance . . . they're having to stretch their skill and hope it's good enough.</p><p></p><p>A person with 10 ranks, however, can make it. They are simply good enough to walk across. They could do it 50 times a day if they needed to, and the only reason they would ever fall would be if there was a negative circumstance of some sort. (Someone shooting at them, a high wind, an earthquake, etc.) </p><p></p><p>So even though it takes 10 ranks to *definitely* be able to accomplish a task, someone less skilled might get lucky. But with 10 ranks, it's not a matter of luck anymore.</p><p></p><p>Now, if there was a task that had a Balance DC of 30, that same person would be very hard pressed to succeed. They might think it's possible, but they're pressing themselves to the limit, and they might screw up. Comparatively, an amateur wouldn't even have the slightest chance.</p><p></p><p>(Personally, I think that a high Concentration should allow someone to attempt taking 10 in battle. Like, if a rogue was trying to unlock a door, and a battle was raging around them, they should be able to attempt a Concentration check of 15 or 20 or so to take 10 on the lock. Assuming that they're not actually being attacked themselves, I mean. But that's just me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> )</p></blockquote><p></p>
[QUOTE="shadmere, post: 5033977, member: 86454"] I see the roll as a spectrum of skill. Taking 10 is something you can always do, if you are able to concentrate on the task at hand. (No one shooting at you, etc.) Take balance, or something. Let's say there is a tightrope across a huge chasm. To successfully walk across it, it requires a DC of 20. Most amateurs will not want to try this. It's POSSIBLE that they'll roll a 20 and make it, but it's far more likely they'll fall. A person with 5 ranks in Balance has a much higher chance of making it. However, it's still a chance . . . they're having to stretch their skill and hope it's good enough. A person with 10 ranks, however, can make it. They are simply good enough to walk across. They could do it 50 times a day if they needed to, and the only reason they would ever fall would be if there was a negative circumstance of some sort. (Someone shooting at them, a high wind, an earthquake, etc.) So even though it takes 10 ranks to *definitely* be able to accomplish a task, someone less skilled might get lucky. But with 10 ranks, it's not a matter of luck anymore. Now, if there was a task that had a Balance DC of 30, that same person would be very hard pressed to succeed. They might think it's possible, but they're pressing themselves to the limit, and they might screw up. Comparatively, an amateur wouldn't even have the slightest chance. (Personally, I think that a high Concentration should allow someone to attempt taking 10 in battle. Like, if a rogue was trying to unlock a door, and a battle was raging around them, they should be able to attempt a Concentration check of 15 or 20 or so to take 10 on the lock. Assuming that they're not actually being attacked themselves, I mean. But that's just me. :p ) [/QUOTE]
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