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Question about (Tenser's) Floating Disk
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<blockquote data-quote="Magus Coeruleus" data-source="post: 1245319" data-attributes="member: 1704"><p>Some comments:</p><p></p><p>1) I've always had issues with the word "ground" in the spell description. It has come up in my games by curious players who wanted to know if they could use it to cross things like water (mage casts <em>fly </em> (going slow and close to surface) and <em>floating disk</em>, ally rides disk). I like the idea of defining ground as a surface that will support the caster's weight. It's not theoretically better or worse, but it's a quick easy rule to follow.</p><p></p><p>2) I think the analogies to wagons and pack mules are very apt, because it does strike me that the spell is meant to serve in that capacity. This gives us a handle on what sorts of things the spell should and shouldn't be able to do.</p><p></p><p>3) The relativity bit can get crazy. For simplicity and fun, I would work with the relative speed of the caster (i.e. moving ship is okay). If he dropped off a wagon and travels greater than normal speed from inertia, I'd say that's a good time for the disk to wink out. For the surface issue, see 1) above.</p><p></p><p>4) My players were kind of bummed that <em>floating disk </em> couldn't do as much as they hoped (even though they still found it useful a couple of times). I still don't like letting it be used for personal transpo, but I would be interested in other ideas to give it a small boost in effectiveness. Any ideas?</p><p></p><p>...actually, here's one. What if you can turn a floating disk vertical? Since it's 3' in diameter and 3' off the ground, it would be touching the ground if it rotated on its center. The purported reason would be so that the caster can dump the contents of the disk easily instead of having to push or shovel them off. The creative use would be to get right behind it and kneel for cover, using it sort of like a tower shield. To tweak balance, tipping could be allowed either at will, or only if you are right next to it (i.e. you manually tip it by the edge). What do you think?</p><p></p><p>Hey, know that we're at it, regardless of this idea, wouldn't it be good to have an AC and hp for the floating disk? What if someone wants to destroy it? Someone might want to stop some pesky adventurer's from making off with their loot.</p></blockquote><p></p>
[QUOTE="Magus Coeruleus, post: 1245319, member: 1704"] Some comments: 1) I've always had issues with the word "ground" in the spell description. It has come up in my games by curious players who wanted to know if they could use it to cross things like water (mage casts [I]fly [/I] (going slow and close to surface) and [I]floating disk[/I], ally rides disk). I like the idea of defining ground as a surface that will support the caster's weight. It's not theoretically better or worse, but it's a quick easy rule to follow. 2) I think the analogies to wagons and pack mules are very apt, because it does strike me that the spell is meant to serve in that capacity. This gives us a handle on what sorts of things the spell should and shouldn't be able to do. 3) The relativity bit can get crazy. For simplicity and fun, I would work with the relative speed of the caster (i.e. moving ship is okay). If he dropped off a wagon and travels greater than normal speed from inertia, I'd say that's a good time for the disk to wink out. For the surface issue, see 1) above. 4) My players were kind of bummed that [I]floating disk [/I] couldn't do as much as they hoped (even though they still found it useful a couple of times). I still don't like letting it be used for personal transpo, but I would be interested in other ideas to give it a small boost in effectiveness. Any ideas? ...actually, here's one. What if you can turn a floating disk vertical? Since it's 3' in diameter and 3' off the ground, it would be touching the ground if it rotated on its center. The purported reason would be so that the caster can dump the contents of the disk easily instead of having to push or shovel them off. The creative use would be to get right behind it and kneel for cover, using it sort of like a tower shield. To tweak balance, tipping could be allowed either at will, or only if you are right next to it (i.e. you manually tip it by the edge). What do you think? Hey, know that we're at it, regardless of this idea, wouldn't it be good to have an AC and hp for the floating disk? What if someone wants to destroy it? Someone might want to stop some pesky adventurer's from making off with their loot. [/QUOTE]
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Question about (Tenser's) Floating Disk
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