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General Tabletop Discussion
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Question about tracking
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<blockquote data-quote="El Ravager" data-source="post: 733775" data-attributes="member: 738"><p>I had a situation come up in my last game involving a ranger tracking. The PCs had been ambushed in the city streets and the leader of the group of bad guys saw how things were going and ran away. This villian was a monk and had a higher speed so leaving the scene was not too hard. </p><p></p><p>So the PCs mop up the remaining thugs and the ranger decideds to follow the guy using his tracking skill. I was hoping the PCs wouldn't find him at this point but I wasn't worried because tracking through a crowded street should be pretty tough. We open up the book to look for the situational modifiers to the tracking roll and there is no modifiers at all for tracking over well traveled ground. None at all.</p><p></p><p>I was stunned.</p><p></p><p>I was going to rule that since the person being tracked had made his way down a busy street that tracking was very difficult. There was however nothing in the book to back me up. I should, however, have stuck to me decion, but the players know how to push my buttons. </p><p></p><p>One of them said 'Dude, if you don't want us to find him we will stop looking'. Ooooh, I hate that! I hate it when DMs arbitrarily make things impossible so that they get the outcome they want. There is another DM in our group that does this constantly and it is my mission to avoid it. So I gave in and ran it by the book. </p><p></p><p>As I look over the book now, I notice that it says that a tracker needs to make a check every time that the track the character is following is crossed by another set of tracks. This would have helped me as it would have meant that the tracker would have need to take a check about every five feet or so of distance. Still, I found it hard to believe that there is no modifier to the DC for a situation like this. </p><p></p><p>Is there something I am missing?</p></blockquote><p></p>
[QUOTE="El Ravager, post: 733775, member: 738"] I had a situation come up in my last game involving a ranger tracking. The PCs had been ambushed in the city streets and the leader of the group of bad guys saw how things were going and ran away. This villian was a monk and had a higher speed so leaving the scene was not too hard. So the PCs mop up the remaining thugs and the ranger decideds to follow the guy using his tracking skill. I was hoping the PCs wouldn't find him at this point but I wasn't worried because tracking through a crowded street should be pretty tough. We open up the book to look for the situational modifiers to the tracking roll and there is no modifiers at all for tracking over well traveled ground. None at all. I was stunned. I was going to rule that since the person being tracked had made his way down a busy street that tracking was very difficult. There was however nothing in the book to back me up. I should, however, have stuck to me decion, but the players know how to push my buttons. One of them said 'Dude, if you don't want us to find him we will stop looking'. Ooooh, I hate that! I hate it when DMs arbitrarily make things impossible so that they get the outcome they want. There is another DM in our group that does this constantly and it is my mission to avoid it. So I gave in and ran it by the book. As I look over the book now, I notice that it says that a tracker needs to make a check every time that the track the character is following is crossed by another set of tracks. This would have helped me as it would have meant that the tracker would have need to take a check about every five feet or so of distance. Still, I found it hard to believe that there is no modifier to the DC for a situation like this. Is there something I am missing? [/QUOTE]
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