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Question about Trailblazer statistical charts.
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<blockquote data-quote="Oryan77" data-source="post: 5328600" data-attributes="member: 18701"><p>I've recently started reading the Trailblazer: New Horizons in 3.5 RP pdf for the first time (I've skimmed it before, just never sat down and read it).</p><p></p><p>I wanted to jot down some notes for myself in regards to making sure I'm balancing things correctly in my own game. But I have a couple of questions about the charts in the pdf:</p><p></p><p>1. On page 9, table 1-3: Monster Attack Progression vs Player Character AC, is the column "Total AC" a good guide to follow to make sure the PCs AC is 'average' for their level on the first column "PC level vs CR"? I want to make sure that I provide enough AC boosting items to the PCs so nobody is way under powered. And I'd like to get an idea for what type of AC is way over powered per level.</p><p></p><p>2a. On page 11, table 1-5: Player Character Saves vs. Monster DCs, does the column labeled "Monster DC trend" mean that those are the average DC checks that PCs would need to beat according to their level in the first column labeled "PC level vs CR"? So at PC level 1, the average monster DC will be a 12? Is this a good chart to refer to when making up my own DCs for traps and things? So if a trap is a CR1, an average DC for it could be a 12?</p><p></p><p>2b. Can I also use this chart (Total Poor Save & Total Good Save columns) to gauge the PCs saves in order to tell if they are under powered or over powered?</p><p></p><p>3. On page 13, the table named "Major / Minor Magic Item Choices, does this chart make a good guide for knowing what levels PC should have enhancement bonus items at? So give out +1 items up through 5th level, but by 6-8th levels, they should have a few +2 items, and by 9th-11 level, they should now have some +3 items? I want to make sure they aren't just using +1 items with no +2 items far too late into their career, or using higher plus items too early in their career.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 5328600, member: 18701"] I've recently started reading the Trailblazer: New Horizons in 3.5 RP pdf for the first time (I've skimmed it before, just never sat down and read it). I wanted to jot down some notes for myself in regards to making sure I'm balancing things correctly in my own game. But I have a couple of questions about the charts in the pdf: 1. On page 9, table 1-3: Monster Attack Progression vs Player Character AC, is the column "Total AC" a good guide to follow to make sure the PCs AC is 'average' for their level on the first column "PC level vs CR"? I want to make sure that I provide enough AC boosting items to the PCs so nobody is way under powered. And I'd like to get an idea for what type of AC is way over powered per level. 2a. On page 11, table 1-5: Player Character Saves vs. Monster DCs, does the column labeled "Monster DC trend" mean that those are the average DC checks that PCs would need to beat according to their level in the first column labeled "PC level vs CR"? So at PC level 1, the average monster DC will be a 12? Is this a good chart to refer to when making up my own DCs for traps and things? So if a trap is a CR1, an average DC for it could be a 12? 2b. Can I also use this chart (Total Poor Save & Total Good Save columns) to gauge the PCs saves in order to tell if they are under powered or over powered? 3. On page 13, the table named "Major / Minor Magic Item Choices, does this chart make a good guide for knowing what levels PC should have enhancement bonus items at? So give out +1 items up through 5th level, but by 6-8th levels, they should have a few +2 items, and by 9th-11 level, they should now have some +3 items? I want to make sure they aren't just using +1 items with no +2 items far too late into their career, or using higher plus items too early in their career. [/QUOTE]
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Question about Trailblazer statistical charts.
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