Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Question about Treasure
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="2eBladeSinger" data-source="post: 4272380" data-attributes="member: 65432"><p>I don’t have the books yet, so I don't know how they address this. All the information on treasure and parcels I have is from the excerpt. A ‘parcel’ is just a way of saying ‘a portion of the treasure from level X to X+1’ There is no requirement that a parcel contain any specific treasure only a value. In the case of an optional encounter, the value of the parcel is roughly proportionate to the value of the experience earned in the option. If you need the PCs to have a magic item, do not place it in a parcel in an optional encounter.</p><p></p><p>The problem you might have is that, yes, the PCs might level up before your adventure at its conclusion. Thus at the end of your adventure if there is some sort of climactic battle, the PCs will waltz through it. In this case I don’t think there is any reason to alter the treasure. I would suggest…</p><p>1) Not adding more than a 20% swing in experience and treasure via optional encounters, it will lessen the chances of your PCs being too powerful. (Note, 20% is just my best guess, it’s not a book suggestion, but it would seem that 20% over or under wouldn’t make or break your adventure)</p><p>2) If the PCs are, in fact, level 2 when your designed level 1 encounter conclusion comes around, beef it up – scaling encounters is extremely easy in 4e. </p><p>3) You don’t need to move parcels around – look at the treasure of your PCs after it’s all said and done, if they’re under-treasured add what they need to the next parcels. If they’re over treasured – remove some from the next parcels. </p><p>4) Remember, this isn’t 3x. Having more or less treasure by level isn’t something that’s going to ruin a game or result in a TPK.</p></blockquote><p></p>
[QUOTE="2eBladeSinger, post: 4272380, member: 65432"] I don’t have the books yet, so I don't know how they address this. All the information on treasure and parcels I have is from the excerpt. A ‘parcel’ is just a way of saying ‘a portion of the treasure from level X to X+1’ There is no requirement that a parcel contain any specific treasure only a value. In the case of an optional encounter, the value of the parcel is roughly proportionate to the value of the experience earned in the option. If you need the PCs to have a magic item, do not place it in a parcel in an optional encounter. The problem you might have is that, yes, the PCs might level up before your adventure at its conclusion. Thus at the end of your adventure if there is some sort of climactic battle, the PCs will waltz through it. In this case I don’t think there is any reason to alter the treasure. I would suggest… 1) Not adding more than a 20% swing in experience and treasure via optional encounters, it will lessen the chances of your PCs being too powerful. (Note, 20% is just my best guess, it’s not a book suggestion, but it would seem that 20% over or under wouldn’t make or break your adventure) 2) If the PCs are, in fact, level 2 when your designed level 1 encounter conclusion comes around, beef it up – scaling encounters is extremely easy in 4e. 3) You don’t need to move parcels around – look at the treasure of your PCs after it’s all said and done, if they’re under-treasured add what they need to the next parcels. If they’re over treasured – remove some from the next parcels. 4) Remember, this isn’t 3x. Having more or less treasure by level isn’t something that’s going to ruin a game or result in a TPK. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Question about Treasure
Top