Hi! I'm currently preparing a new campaign arc for my 3.5 Forgotten Realms group and could use some help with a certain matter.
Part of the campaign takes places in a mountain fortress/monastery from the time of Netheril. There was some kind of catastrophe in the fortress during that time and no living soul has been there until the PCs enter it in the present. The fortress is under some kind of magical field which regulates weather (among other things). The field keeps away precipitation and strong winds but doesn't regulate temperature, which somewhere below freezing for the whole time. Now my question is this:
How would such climate conditions over about two thousand years influence building materials like wood or the condition of dead bodies (e.g. mummification)?
Part of the campaign takes places in a mountain fortress/monastery from the time of Netheril. There was some kind of catastrophe in the fortress during that time and no living soul has been there until the PCs enter it in the present. The fortress is under some kind of magical field which regulates weather (among other things). The field keeps away precipitation and strong winds but doesn't regulate temperature, which somewhere below freezing for the whole time. Now my question is this:
How would such climate conditions over about two thousand years influence building materials like wood or the condition of dead bodies (e.g. mummification)?