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Question for DM's: Favorite Homebrewed Villain?
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<blockquote data-quote="Xarlen" data-source="post: 251898" data-attributes="member: 1060"><p>My turn! </p><p></p><p>He's not my favorite, but:</p><p></p><p>Ebrek, Dwarven Vampire 7th level fighter. The party accidently unstaked Ebrek; they found his corpse under a collapsed tunnel, with the broken haft of an axe sticking out of his back. They yanked it off, took his axe, and went on their adventure. And, he stalked them, wanting the axe and gem (it was in the haft's base) back. The party was Convinced that there was something powerful in the gem, but Ebrek's just deadset in getting his stuff. He's still alive, and may return.</p><p></p><p>The Wind of the Plague, Tiefling Monk 10. The party was dealing with a cell of Talona (Talona is the goddess of Poison, Pain, Suffering and Disease in this world) claiming a city along the Sword Coast to make it a fortress/cathedral for Talona, by summoning a handmaiden to destroy the city's inhabitants. The Wind was his right hand man, the enforcer for the High Priest who stayed in the shadows of the whole opperation.</p><p></p><p>The Old White One. The party has never encountered him, only his worshipers, but he will be encountered sometime, by someone. I based him off the Wyrms of the North: Arauthator. I love white dragons, and this one is an intelligent exception. What he did was go to an arctic region, and bred with the Lizardfolk, Gnoll, and Barbarian tribes there. He gave them strength, magic, strong leaders, and unity, by bringing half-dragons into their folds. In exchange, they worship him. The parties *did* get into the middle of a regional war between the gnolls (Who had turned their backs on the dragon), Lizardfolk and Barbarians, and had happened to steal Arauthator's eggs from an abandoned lair.</p><p></p><p>And, my favorite: </p><p>Lord Thadeous Grim, Necromancer 11. Grim is just an... Interesting man. He worked at Bleak Academy (Placed in the Meer of Dead Men), aspiring to be a teacher. Well, the Church of Talona wanted a necromancer to animate some dead animals, so that they would circulate around the market, and spread disease. Grim didn't want the job, but since the Church had connections and favors were owed from the Academy, Grim was sent.</p><p></p><p>Grim did not like his job, but instead of being the crusty, evil old necromancer, he was Very Cheerful. Chipper, conversational, and almost bubbly. Treated his servants like people. The party had to stop his undead operations, and they came to fight him. He tried to convince them Not to fight, that he's just doing his job that he can't stop, so just go away, and we're all okay. But, they couldn't, he couldn't stop, so finally it came down to 'Look, if we're going to fight, could we hurry up? I have defensive spells, and they Do have durations. Oh, and, No area effects in the house. It's not mine, and I want the safety deposit back.'</p><p></p><p>Unfortunately, Lord Grim was smacked with a Phantasmal Killer in the third round of combat, right before he was going to open up hell on the party (Their tank was scared away from a spirit wall, Grim had cast Summon Undead to get some ghouls and shadows, and was about to unload some nice ol' Maxed Vampiric Touches and Rays of Enfeeb). Sadly, he failed his save, and died prematurely.</p><p></p><p>Fortunately, the PCs felt sorry about killing him, and are looking his daughter that they subsequently orphaned. Since they still have Grim's journel, they plan on finding her, and giving her a present her daddy had made for her. So, I can still use Grim as an NPC, even if it's just through the diary.</p></blockquote><p></p>
[QUOTE="Xarlen, post: 251898, member: 1060"] My turn! He's not my favorite, but: Ebrek, Dwarven Vampire 7th level fighter. The party accidently unstaked Ebrek; they found his corpse under a collapsed tunnel, with the broken haft of an axe sticking out of his back. They yanked it off, took his axe, and went on their adventure. And, he stalked them, wanting the axe and gem (it was in the haft's base) back. The party was Convinced that there was something powerful in the gem, but Ebrek's just deadset in getting his stuff. He's still alive, and may return. The Wind of the Plague, Tiefling Monk 10. The party was dealing with a cell of Talona (Talona is the goddess of Poison, Pain, Suffering and Disease in this world) claiming a city along the Sword Coast to make it a fortress/cathedral for Talona, by summoning a handmaiden to destroy the city's inhabitants. The Wind was his right hand man, the enforcer for the High Priest who stayed in the shadows of the whole opperation. The Old White One. The party has never encountered him, only his worshipers, but he will be encountered sometime, by someone. I based him off the Wyrms of the North: Arauthator. I love white dragons, and this one is an intelligent exception. What he did was go to an arctic region, and bred with the Lizardfolk, Gnoll, and Barbarian tribes there. He gave them strength, magic, strong leaders, and unity, by bringing half-dragons into their folds. In exchange, they worship him. The parties *did* get into the middle of a regional war between the gnolls (Who had turned their backs on the dragon), Lizardfolk and Barbarians, and had happened to steal Arauthator's eggs from an abandoned lair. And, my favorite: Lord Thadeous Grim, Necromancer 11. Grim is just an... Interesting man. He worked at Bleak Academy (Placed in the Meer of Dead Men), aspiring to be a teacher. Well, the Church of Talona wanted a necromancer to animate some dead animals, so that they would circulate around the market, and spread disease. Grim didn't want the job, but since the Church had connections and favors were owed from the Academy, Grim was sent. Grim did not like his job, but instead of being the crusty, evil old necromancer, he was Very Cheerful. Chipper, conversational, and almost bubbly. Treated his servants like people. The party had to stop his undead operations, and they came to fight him. He tried to convince them Not to fight, that he's just doing his job that he can't stop, so just go away, and we're all okay. But, they couldn't, he couldn't stop, so finally it came down to 'Look, if we're going to fight, could we hurry up? I have defensive spells, and they Do have durations. Oh, and, No area effects in the house. It's not mine, and I want the safety deposit back.' Unfortunately, Lord Grim was smacked with a Phantasmal Killer in the third round of combat, right before he was going to open up hell on the party (Their tank was scared away from a spirit wall, Grim had cast Summon Undead to get some ghouls and shadows, and was about to unload some nice ol' Maxed Vampiric Touches and Rays of Enfeeb). Sadly, he failed his save, and died prematurely. Fortunately, the PCs felt sorry about killing him, and are looking his daughter that they subsequently orphaned. Since they still have Grim's journel, they plan on finding her, and giving her a present her daddy had made for her. So, I can still use Grim as an NPC, even if it's just through the diary. [/QUOTE]
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