Question for DMs in Epic Level Games

Greatwyrm

Been here a while...
I've heard plenty of arguments for and against epic play. I really don't want to open up that can of worms again. What I would like to know is what do your epic PCs do during adventures? I assume it's not just a matter of finding bigger and bigger stuff to beat on. What challanges them? What sorts of storylines do you use?
 

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This adventure arc took place at high nonepic and low epic levels (18-22), so it may be of some interest to you.

The party had come to know the archdevil Calandrian through prior dealings through the wizard. Through contract and misunderstanding from the party, they managed to gravely insult one of Calandrian's enemies, Kaziglu, the ill-begotten spawn of a minor demigod. He ruled a layer of Hell adjacent to Calandrian's, and there was bad blood between them.

The party, by inciting his wrath, influenced Kaziglu to attack them in the Material where they had fled. Fearing the result of the destruction of their homes, the party gathered all allies they had, and some they didn't know they had, to help them assault Kaziglu directly. (The gathering of allies took three game sessions; they left no one unasked, even powerful NPCs they had little relationship with. This actually worked from time to time.)

Of course, this was what brought the group to its untimely end: while the party with its powerful allies managed to defeat Kaziglu *in his own home*, as Calandrian sent legions of diobolic soldiers into the now-unruled layer. Unfortunately one cannot so easily kill such a being, and he rematerialized days later. (Calandrian, after the fight: "Dead? No, you cannot kill him so easily. He will surely return, perhaps in a week.")

The group went into semipermanent hiding in the planes (actually a hard-to-reach demiplane purchased from a contact).
 

In the epic campaign I am currently running (see post started by me on this board for more details), I am endeavoring to keep things more "down to earth" so to speak. What I've found upon looking through the 3.5 Edition version of the FR books is that there are plenty of "epic" contingents at work already in the realms. There are 4-6 major campaign seeds that these different power groups are battling over:
The role of UNDEAD in the realms
The control of powerful PORTALS.
The establishment of powerful, magic enabled, KINGDOMS.
The creation of PLANAR GATES.

The parties that vie for different position/power on these fronts include: the Moonstars, the Conclave, the Red Wizards, the Wychlaran, the Chosen, the Cairnhold, etc.

The party interacts with the events, allegiances, and powerful NPC's in order to move the story of our FR forward, into places it's never been.

To this point, we have NOT left the Forgotten Realms (although there have been plenty of other beings brought here, as well as interactions in the Ethereal and Pocket dimensions).
 

In my epic game, the party is starting to deal with cosmic powers. They slew the elemental prince of evil and are now starting to see the war for his succession.
 

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