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Question for everyone regarding MonkeyGod
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<blockquote data-quote="Frilf" data-source="post: 447394" data-attributes="member: 2791"><p>In all fairness, however, MonkeyGod Enterprises is one of the older d20 publishers, to my knowledge. The original Blood Plateau modules date back a bit. I just think that, having produced *only* modules to date, they have gotten lost in the shuffle of the d20 biz.</p><p></p><p>Having said that, their modules of late have been quite interesting and show a marked improvement from their earlier efforts. The art does lack a bit, but it serves its purpose well and is not overly distracting from the product. Some of the adventure concepts were risky, such as Tsar Rising and The Magic Dump (no obvious puns, please), but they were very interesting and thought-provoking - even if the modules weren't used "out of the box".</p><p></p><p>I think that MonkeyGod is a company to keep an eye on in 2003. If their production values continue to improve and they diversify into interesting source material (as they say they are planning), they could be one of the bigger contenders at the next Gen Con. Keep up the good work, guys. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Disclaimer: I am not affiliated in any way with MonkeyGod. I just happen to like their stuff.</p></blockquote><p></p>
[QUOTE="Frilf, post: 447394, member: 2791"] In all fairness, however, MonkeyGod Enterprises is one of the older d20 publishers, to my knowledge. The original Blood Plateau modules date back a bit. I just think that, having produced *only* modules to date, they have gotten lost in the shuffle of the d20 biz. Having said that, their modules of late have been quite interesting and show a marked improvement from their earlier efforts. The art does lack a bit, but it serves its purpose well and is not overly distracting from the product. Some of the adventure concepts were risky, such as Tsar Rising and The Magic Dump (no obvious puns, please), but they were very interesting and thought-provoking - even if the modules weren't used "out of the box". I think that MonkeyGod is a company to keep an eye on in 2003. If their production values continue to improve and they diversify into interesting source material (as they say they are planning), they could be one of the bigger contenders at the next Gen Con. Keep up the good work, guys. :) Disclaimer: I am not affiliated in any way with MonkeyGod. I just happen to like their stuff. [/QUOTE]
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