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Question for folks who use D&D Beyond: How well does it work with the new rules?
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<blockquote data-quote="OB1" data-source="post: 9572509" data-attributes="member: 6796241"><p>My latest campaign has a mix of 14 and 24 PCs and the biggest issue we've run into is the need to have the spellcasters filter their spell selection by the correct rule set every time (you can't set up a default). Party is a 2014 Wizard and Barbarian, and 2024 Ranger and Paladin. Otherwise it's working flawlessly. </p><p></p><p>We're also using Maps, which is straight up awesome. Easiest VTT I've ever used. Doesn't have every bell and whistle I'd like yet, but the ease of setting up combats on the fly is worth it.</p><p></p><p>As for skills with different ability scores, I have them roll their ability check and then just add their prof bonus to the result if they have a skill that would be relevant to the situation.</p></blockquote><p></p>
[QUOTE="OB1, post: 9572509, member: 6796241"] My latest campaign has a mix of 14 and 24 PCs and the biggest issue we've run into is the need to have the spellcasters filter their spell selection by the correct rule set every time (you can't set up a default). Party is a 2014 Wizard and Barbarian, and 2024 Ranger and Paladin. Otherwise it's working flawlessly. We're also using Maps, which is straight up awesome. Easiest VTT I've ever used. Doesn't have every bell and whistle I'd like yet, but the ease of setting up combats on the fly is worth it. As for skills with different ability scores, I have them roll their ability check and then just add their prof bonus to the result if they have a skill that would be relevant to the situation. [/QUOTE]
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Question for folks who use D&D Beyond: How well does it work with the new rules?
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