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Question for folks who use D&D Beyond: How well does it work with the new rules?
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<blockquote data-quote="ECMO3" data-source="post: 9575592" data-attributes="member: 7030563"><p>It is ok, but not great IMO.</p><p></p><p>As far as virtual character sheets go I prefer roll20, but that is much less automated.</p><p></p><p>The main problems with D&D beyond are custom items (you give your characters a magic battle axe with the finesse property). That is going to be a real PITA to get on your sheet. Also if you have players run any NPCs, pets or summoned monsters, those are not really doable.</p><p></p><p>As far as the character creation goes the only problem I found is Agonizing Blast does not work with all the Warlock Cantrips like it should, it only works with Eldritch Blast. You can't even select one of the other Cantrips from the menu.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9575592, member: 7030563"] It is ok, but not great IMO. As far as virtual character sheets go I prefer roll20, but that is much less automated. The main problems with D&D beyond are custom items (you give your characters a magic battle axe with the finesse property). That is going to be a real PITA to get on your sheet. Also if you have players run any NPCs, pets or summoned monsters, those are not really doable. As far as the character creation goes the only problem I found is Agonizing Blast does not work with all the Warlock Cantrips like it should, it only works with Eldritch Blast. You can't even select one of the other Cantrips from the menu. [/QUOTE]
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Question for folks who use D&D Beyond: How well does it work with the new rules?
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