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Question for folks who use D&D Beyond: How well does it work with the new rules?
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<blockquote data-quote="DEFCON 1" data-source="post: 9621707" data-attributes="member: 7006"><p>Heh heh... well that just proves a very salient point-- there is no way to make something so simple that everyone will be able to use it correctly. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Screwing something up always finds a way!</p><p></p><p>My wife runs into this all the time at her work where she gets very detailed in her emails to co-workers on things she needs to see done... and invariably, despite the instructions getting written out step-by-step... there's always a few who just don't bother reading the email and instructions and completely botch it. And this occurs despite no matter how many times she tells them to just read the damn email, LOL.</p><p></p><p>It's part of the reason why I just shrug my shoulders when some folks complain about parts of D&D not being designed "newb friendly". The simple fact being that there will always be people who screw it up regardless of how much WotC or anyone tries to hold their hand. So it never bothers me when in a lot of cases they design towards the median in terms of player experience rather than always to the new player. Yes, it means sometimes the DM or the other experienced players might have to spend a little extra time helping them out rather than relying on WotC to do all the work for them... but as they are going to have to do that anyway just to teach the game, it's not exactly a big ask in my view.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 9621707, member: 7006"] Heh heh... well that just proves a very salient point-- there is no way to make something so simple that everyone will be able to use it correctly. ;) Screwing something up always finds a way! My wife runs into this all the time at her work where she gets very detailed in her emails to co-workers on things she needs to see done... and invariably, despite the instructions getting written out step-by-step... there's always a few who just don't bother reading the email and instructions and completely botch it. And this occurs despite no matter how many times she tells them to just read the damn email, LOL. It's part of the reason why I just shrug my shoulders when some folks complain about parts of D&D not being designed "newb friendly". The simple fact being that there will always be people who screw it up regardless of how much WotC or anyone tries to hold their hand. So it never bothers me when in a lot of cases they design towards the median in terms of player experience rather than always to the new player. Yes, it means sometimes the DM or the other experienced players might have to spend a little extra time helping them out rather than relying on WotC to do all the work for them... but as they are going to have to do that anyway just to teach the game, it's not exactly a big ask in my view. [/QUOTE]
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Question for folks who use D&D Beyond: How well does it work with the new rules?
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