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Question for MONTE: Nightsong Enforcer (Dragon #293)
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<blockquote data-quote="Wulf Ratbane" data-source="post: 42375" data-attributes="member: 94"><p>It's the latest issue, I just got it today. The cover is about World Building. (Barbarians was last issue.)</p><p></p><p>Monte-- thanks for the quick answer. I'll just direct my DM here and see if he'll let me play it as regular Blindsight-- since you wrote it that way.</p><p></p><p>The Nightsong Enforcer is exactly what I have been looking for-- basically, a thug. A rogue with all of the burglar type stuff stripped away.</p><p></p><p>You keep the sneak attack (that's key), but lose Uncanny Dodge. Skill points drop down to 4+Int, and the more "thiefly" skills are removed-- no Pick Pockets, Bluff, Innuendo, that kind of thing.</p><p></p><p>There are a few cool abilities added, however, that hint at the Enforcer's role in ambush tactics. They can keep tabs on their teammates (even when hidden), and they are good at locating their "prey."</p><p></p><p>Just... just beautiful.</p><p></p><p>Requirements are fairly easy as far as crunchy bits (2 skills, 2 feats), but you'll have to spend some time training with the organization and be willing to turn over 10% of your take.</p><p></p><p>Wulf</p></blockquote><p></p>
[QUOTE="Wulf Ratbane, post: 42375, member: 94"] It's the latest issue, I just got it today. The cover is about World Building. (Barbarians was last issue.) Monte-- thanks for the quick answer. I'll just direct my DM here and see if he'll let me play it as regular Blindsight-- since you wrote it that way. The Nightsong Enforcer is exactly what I have been looking for-- basically, a thug. A rogue with all of the burglar type stuff stripped away. You keep the sneak attack (that's key), but lose Uncanny Dodge. Skill points drop down to 4+Int, and the more "thiefly" skills are removed-- no Pick Pockets, Bluff, Innuendo, that kind of thing. There are a few cool abilities added, however, that hint at the Enforcer's role in ambush tactics. They can keep tabs on their teammates (even when hidden), and they are good at locating their "prey." Just... just beautiful. Requirements are fairly easy as far as crunchy bits (2 skills, 2 feats), but you'll have to spend some time training with the organization and be willing to turn over 10% of your take. Wulf [/QUOTE]
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