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Question for Psionic rules experts Re: psionic monsters
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 514115" data-attributes="member: 1165"><p>I asked Bruce Cordell about this. The Quicken Power will work on his at will powers, but there are two things you need to know:</p><p></p><p>#1: The blue's powers suck, so who cares?</p><p></p><p>#2: The PsiH has been errata'd. Most psionic creatures use their psionic abilities 3/day. PC blues always use the 3/day version - it isn't an option for them.</p><p></p><p>Creatures that are suitable as PC races should all get the 3/day nerf. Only the Caller in Darkness, mind flayer, neothelid, and Cerebrilith should continue to use powers and combat modes at will.</p><p></p><p></p><p>The Cerebrilith can quicken each of it's psionic powers at will. Basically, it can use a psionic power and a spell-like ability each round, or it can use two psionic powers each round, or it could make a full attack and use a psionic power, etc.</p><p></p><p>Does this mean it has a lower-than-expected CR? Possibly. I've found that it dies too fast, despite the half-damage ability and PR/SR, and it also has a low save DC for Mass Domination. Then again, I like my monsters to be tough <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>I asked Bruce about this one as well.</p><p></p><p>They are always on, and apply once to each defense mode used each time the defense mode is used. If the Cerebrilith took Psychic Bastion again... it gets nastier.</p><p></p><p>Then again, if a PC is using psionic attack modes against a cerebrilith or other psionic creature (even a classed character), then you need to ask them a few questions:</p><p></p><p>#1: Are they any good at math?</p><p>#2: Are they deliberately wasting power points?</p><p>#3: Do they have a solid grasp of DnD tactics?</p><p></p><p>Really, the Cerebrilith example shouldn't come up.</p><p>The Caller in Darkness gets to use it's feats for free anytime it uses a free attack mode.</p><p></p><p>If a blue psion had Psychic Bastion, it would apply to it's free defense modes for free. However, the errata only gives it three defense modes per day; afterwards it has to pay for each defense mode, and it has to pay for Psychic Bastion as well.</p><p></p><p></p><p></p><p>Wrong. Also note that a githzerai monk can take Inertial Armor (it's not a bonus feat) and only that one psionic feat, and gain the bonus despite not having power points.</p><p></p><p></p><p></p><p>Nope, the balor can't take Quicken Spell. However, it <em>can</em> take Quicken Spell-like Ability, and use it.</p><p></p><p>The MM1 version of the QSLA feat lets it be used at will. This is the same as Quicken Power.</p><p>The MM2 version lets it be used once per spell-like ability. If you want to nerf Quicken Power, then let it be used only once per day per free power that the creature knows.</p><p></p><p>Note that Quicken Power is still better than QSLA: a dragon would have to take Quicken Spell and Quicken Spell-like Ability to get both benefits. (Then again, Quicken Spell is useless for a creature that casts spells as a sorcerer.)</p><p></p><p>You can find confirmation for some of these answers here: <a href="http://pub58.ezboard.com/fokayyourturnfrm18" target="_blank">http://pub58.ezboard.com/fokayyourturnfrm18</a></p><p></p><p>Look in the FAQ thread at the top.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 514115, member: 1165"] I asked Bruce Cordell about this. The Quicken Power will work on his at will powers, but there are two things you need to know: #1: The blue's powers suck, so who cares? #2: The PsiH has been errata'd. Most psionic creatures use their psionic abilities 3/day. PC blues always use the 3/day version - it isn't an option for them. Creatures that are suitable as PC races should all get the 3/day nerf. Only the Caller in Darkness, mind flayer, neothelid, and Cerebrilith should continue to use powers and combat modes at will. The Cerebrilith can quicken each of it's psionic powers at will. Basically, it can use a psionic power and a spell-like ability each round, or it can use two psionic powers each round, or it could make a full attack and use a psionic power, etc. Does this mean it has a lower-than-expected CR? Possibly. I've found that it dies too fast, despite the half-damage ability and PR/SR, and it also has a low save DC for Mass Domination. Then again, I like my monsters to be tough :D I asked Bruce about this one as well. They are always on, and apply once to each defense mode used each time the defense mode is used. If the Cerebrilith took Psychic Bastion again... it gets nastier. Then again, if a PC is using psionic attack modes against a cerebrilith or other psionic creature (even a classed character), then you need to ask them a few questions: #1: Are they any good at math? #2: Are they deliberately wasting power points? #3: Do they have a solid grasp of DnD tactics? Really, the Cerebrilith example shouldn't come up. The Caller in Darkness gets to use it's feats for free anytime it uses a free attack mode. If a blue psion had Psychic Bastion, it would apply to it's free defense modes for free. However, the errata only gives it three defense modes per day; afterwards it has to pay for each defense mode, and it has to pay for Psychic Bastion as well. Wrong. Also note that a githzerai monk can take Inertial Armor (it's not a bonus feat) and only that one psionic feat, and gain the bonus despite not having power points. Nope, the balor can't take Quicken Spell. However, it [i]can[/i] take Quicken Spell-like Ability, and use it. The MM1 version of the QSLA feat lets it be used at will. This is the same as Quicken Power. The MM2 version lets it be used once per spell-like ability. If you want to nerf Quicken Power, then let it be used only once per day per free power that the creature knows. Note that Quicken Power is still better than QSLA: a dragon would have to take Quicken Spell and Quicken Spell-like Ability to get both benefits. (Then again, Quicken Spell is useless for a creature that casts spells as a sorcerer.) You can find confirmation for some of these answers here: [url]http://pub58.ezboard.com/fokayyourturnfrm18[/url] Look in the FAQ thread at the top. [/QUOTE]
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