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Question for the combo Astro [ffect] and Quantum [effect]
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<blockquote data-quote="Obly99" data-source="post: 8654742" data-attributes="member: 7035194"><p>Good day, I was reading IH when I got a question about the combo of Astro and Quantum [effect]</p><p></p><p>ASTRO [EFFECT] (SU) [Transcendental Ability]</p><p>You can create effects which can erase an opponent from reality.</p><p>Benefit:The effect causes damage as follows:</p><p>• Hand/Immolation Effects = 50% chance of destruction (1 in 2).</p><p>• Beam/Breath Effects = 25% chance of destruction (1 in 4).</p><p>• Blast/Wrath Effects = 12.5% chance of destruction (1 in 8).</p><p>• Blood/Storm/Strike Effects = 5% chance of destruction (1 in 20).</p><p>e.g. A Time Lord with Astro Breath would gain a breath weapon that would have a 1 in 4 chance of erasing all those caught within the area of effect.</p><p>Special: This effect can be taken multiple times and its effects stack. Each time it is taken it either applies to a different effect (see pages 116-117), or it applies to the same effect as follows:</p><p>Taken twice = Greater Astro [Effect], roll twice.</p><p>Taken three times = Superior Astro [Effect], roll three times.</p><p>Taken four times = Perfect Astro [Effect], roll four times.</p><p>Taken five times = Astro Mastery, use any type of astro effect.</p><p>Taken six times = Uncanny Astro Mastery, shape area effects to only target enemies.</p><p></p><p>QUANTUM EFFECT (SU) [Divine Ability]</p><p>You can empower your effects with the element of chance.</p><p>Prerequisites: At least one other [Effect] ability, any Neutral alignment.</p><p>Benefit: You can incorporate fate into your effects.</p><p>D20 Changes to Effect ability</p><p>1 Effect damage you (at normal strength)</p><p>2-3 No effect</p><p>4-6 Half Effect</p><p>7-14 No change (normal effect)</p><p>15-17 Works at double effect</p><p>18-19 Works at triple effect</p><p>20 Works at quadruple effect</p><p></p><p>If a Time Lord as both Astro Touch + Quantum plus its passive Evil Eye:</p><p>Evil Eye (Fate): You can manipulate the destiny of any beings within your divine aura. For instance you could choose to always gain the best dice rolls for you and your allies and bestow the worst on your enemies. Any being with the Inner Eye cosmic ability (see pg. 134) cannot have their destiny tampered with in this manner, however, they themselves would no longer always gain the best dice rolls (as per the benefits of the Inner Eye ability).</p><p>Do not make it an automatically auto-win? 50x4=200% of erase with no TS. Or do they interact in another way / has the community found a way to fix this over the years?</p></blockquote><p></p>
[QUOTE="Obly99, post: 8654742, member: 7035194"] Good day, I was reading IH when I got a question about the combo of Astro and Quantum [effect] ASTRO [EFFECT] (SU) [Transcendental Ability] You can create effects which can erase an opponent from reality. Benefit:The effect causes damage as follows: • Hand/Immolation Effects = 50% chance of destruction (1 in 2). • Beam/Breath Effects = 25% chance of destruction (1 in 4). • Blast/Wrath Effects = 12.5% chance of destruction (1 in 8). • Blood/Storm/Strike Effects = 5% chance of destruction (1 in 20). e.g. A Time Lord with Astro Breath would gain a breath weapon that would have a 1 in 4 chance of erasing all those caught within the area of effect. Special: This effect can be taken multiple times and its effects stack. Each time it is taken it either applies to a different effect (see pages 116-117), or it applies to the same effect as follows: Taken twice = Greater Astro [Effect], roll twice. Taken three times = Superior Astro [Effect], roll three times. Taken four times = Perfect Astro [Effect], roll four times. Taken five times = Astro Mastery, use any type of astro effect. Taken six times = Uncanny Astro Mastery, shape area effects to only target enemies. QUANTUM EFFECT (SU) [Divine Ability] You can empower your effects with the element of chance. Prerequisites: At least one other [Effect] ability, any Neutral alignment. Benefit: You can incorporate fate into your effects. D20 Changes to Effect ability 1 Effect damage you (at normal strength) 2-3 No effect 4-6 Half Effect 7-14 No change (normal effect) 15-17 Works at double effect 18-19 Works at triple effect 20 Works at quadruple effect If a Time Lord as both Astro Touch + Quantum plus its passive Evil Eye: Evil Eye (Fate): You can manipulate the destiny of any beings within your divine aura. For instance you could choose to always gain the best dice rolls for you and your allies and bestow the worst on your enemies. Any being with the Inner Eye cosmic ability (see pg. 134) cannot have their destiny tampered with in this manner, however, they themselves would no longer always gain the best dice rolls (as per the benefits of the Inner Eye ability). Do not make it an automatically auto-win? 50x4=200% of erase with no TS. Or do they interact in another way / has the community found a way to fix this over the years? [/QUOTE]
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Question for the combo Astro [ffect] and Quantum [effect]
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