Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Question for the reviewers (open to anyone else too)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Psion" data-source="post: 53524" data-attributes="member: 172"><p>Well, it is that, but not just that.</p><p></p><p>I mean goofing up stat blocks, assigning arbitrary HP and HD types, out to lunch CRs, spells too powerful for the level, and classes or feats that give you in-game adventages for role-playing disadvantages or by penalizing thing you will not use vice drawing it from your resource pool (class abilities, feats, skills) are obvious things that will earn a product a "weak" from me in a category.</p><p></p><p>But it's not just adhering to rules, but using them well. For example, creating a subsystem that is new but consistent with other stuff that has been done, creature statistics and tactics that mesh well with feel that the product is trying to create, attention to appropriate placement of challenges and consciousness of their impact, and addressing a need in a novel or clever way are all factors that will tend to earn a product a strong in my system fidelity category.</p><p></p><p>Take, for example, Libram Equitus. One could have made a character that is good at archery and bad at melee by slapping on a bonus with missile weapons and penalty to melee weapons. Effective, but clumsy. Now what he did was give his archery classes medium bab advancement and gave the class a class ability that gave them a competance bonus with missile weapons that let them edge out a fighter. This was clever and worked within the system vice brute-forcing it.</p><p></p><p>Unfortunately, he lost some of those points by making multiple classes that used the same type of scheme that were obviously intended to work together, but never stating the bonus stacked. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Psion, post: 53524, member: 172"] Well, it is that, but not just that. I mean goofing up stat blocks, assigning arbitrary HP and HD types, out to lunch CRs, spells too powerful for the level, and classes or feats that give you in-game adventages for role-playing disadvantages or by penalizing thing you will not use vice drawing it from your resource pool (class abilities, feats, skills) are obvious things that will earn a product a "weak" from me in a category. But it's not just adhering to rules, but using them well. For example, creating a subsystem that is new but consistent with other stuff that has been done, creature statistics and tactics that mesh well with feel that the product is trying to create, attention to appropriate placement of challenges and consciousness of their impact, and addressing a need in a novel or clever way are all factors that will tend to earn a product a strong in my system fidelity category. Take, for example, Libram Equitus. One could have made a character that is good at archery and bad at melee by slapping on a bonus with missile weapons and penalty to melee weapons. Effective, but clumsy. Now what he did was give his archery classes medium bab advancement and gave the class a class ability that gave them a competance bonus with missile weapons that let them edge out a fighter. This was clever and worked within the system vice brute-forcing it. Unfortunately, he lost some of those points by making multiple classes that used the same type of scheme that were obviously intended to work together, but never stating the bonus stacked. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Question for the reviewers (open to anyone else too)
Top