Hey UK, sorry to bug you, but I have a burning question.
Go here and take a look:
http://enworld.cyberstreet.com/showthread.php?s=&threadid=22743
This is my design for the Saiyan race.
How would YOU handle acquiring powerful abilities that you must change for to use? The abilities are generally unlimited, but they are not continuous.
The Super Saiyan ability is one example, Power Rangers are another example. For instance, the Mighty Morphin' Power Rangers were good fighters normally, but then once they activate their powers, they're even stronger. They don't ALWAYS use the powers, but when they do, those powers are very strong.
Should an ECL modifier apply all the time, or should you assign an ECL modifier for XP only when transformed into the more powerful state?
Another good example would be a Sailor Scout from the Sailor Moon series, or a Ronin Warrior from the Ronin Warriors series.
I hope you get the idea. How would you deal with this?
Go here and take a look:
http://enworld.cyberstreet.com/showthread.php?s=&threadid=22743
This is my design for the Saiyan race.
How would YOU handle acquiring powerful abilities that you must change for to use? The abilities are generally unlimited, but they are not continuous.
The Super Saiyan ability is one example, Power Rangers are another example. For instance, the Mighty Morphin' Power Rangers were good fighters normally, but then once they activate their powers, they're even stronger. They don't ALWAYS use the powers, but when they do, those powers are very strong.
Should an ECL modifier apply all the time, or should you assign an ECL modifier for XP only when transformed into the more powerful state?
Another good example would be a Sailor Scout from the Sailor Moon series, or a Ronin Warrior from the Ronin Warriors series.
I hope you get the idea. How would you deal with this?