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<blockquote data-quote="Praesul" data-source="post: 4550043" data-attributes="member: 66725"><p>Here's a random magic item generator which will build a shop inventory for you:</p><p><a href="http://www.enworld.org/forum/4e-fan-creations-house-rules/245046-magik-shope-ver-1-2-generator.html" target="_blank">http://www.enworld.org/forum/4e-fan-creations-house-rules/245046-magik-shope-ver-1-2-generator.html </a></p><p></p><p>As far as a bar fight goes, that could be tough because most civilians are probably going to be minions, so your players would have a real easy go of it. Of course, you could always just toss some low level human stats (or whatever race) for fight participants. At that point, just run it like a normal combat. If you wanted to level the playing field, maybe the city has some weapon and spell restrictions that will really limit which powers the players can use so the minion combatants aren't just blown out of the water.</p><p></p><p>Either way, I would run the fight so that the players aren't outright killing random citizens. Assume that anyone dropped in the fight is just incapacitated or unconscious. I suppose you could let stuff die if you want, I just think a non-lethal fight will help the players maintain a better standing in the city... assuming that's something you concern yourself with in the campaign.</p></blockquote><p></p>
[QUOTE="Praesul, post: 4550043, member: 66725"] Here's a random magic item generator which will build a shop inventory for you: [URL="http://www.enworld.org/forum/4e-fan-creations-house-rules/245046-magik-shope-ver-1-2-generator.html"]http://www.enworld.org/forum/4e-fan-creations-house-rules/245046-magik-shope-ver-1-2-generator.html [/URL] As far as a bar fight goes, that could be tough because most civilians are probably going to be minions, so your players would have a real easy go of it. Of course, you could always just toss some low level human stats (or whatever race) for fight participants. At that point, just run it like a normal combat. If you wanted to level the playing field, maybe the city has some weapon and spell restrictions that will really limit which powers the players can use so the minion combatants aren't just blown out of the water. Either way, I would run the fight so that the players aren't outright killing random citizens. Assume that anyone dropped in the fight is just incapacitated or unconscious. I suppose you could let stuff die if you want, I just think a non-lethal fight will help the players maintain a better standing in the city... assuming that's something you concern yourself with in the campaign. [/QUOTE]
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