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Question: How do you rationalize opportunity attacks?
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<blockquote data-quote="Water Bob" data-source="post: 5881162" data-attributes="member: 92305"><p>Now you're getting into the realm of houserules. And, that's fine. I was just giving you the "official" rule and how it's rationalized.</p><p> </p><p> </p><p> </p><p> </p><p> </p><p></p><p> </p><p>I've heard people say that before. I've never read the D&D 3E rule, and I'm not sure if Grapple was improved in 3.5. But, I've always assumed that the Grapple rule was the same in the Conan RPG, which I play (based on 3.5).</p><p> </p><p>If it is, I don't understand why people think Grapple is hard.</p><p> </p><p>In Conan, Grapple is pretty simple.</p><p> </p><p>A Grapple is resolved with Opposed Grapple throws. A Grapple throw is the character's nomal unarmed attack (d20 + BAB + STR mod), but also using a Size modifier if needed. And, since the attacker is stepping out of a threatened square into the defender's square in order to attempt the Grapple, an Attack of Opportunity applies unless there is some Feat or other reason that negates teh AoO.</p><p> </p><p>So, that's it. Why is that hard? Or is the D&D rule different?</p><p> </p><p>Step 1: Resolve Attack of Opportunity, if applicable.</p><p> </p><p>Step 2: Perform opposed Grapple throws to see if grapple successful.</p><p> </p><p>Nothing else. That's it.</p><p> </p><p>If the Grapple is successful, then both characters are considered to be in one 5' square. If the Grapple is not successful, then the characters remain in their original squares.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5881162, member: 92305"] Now you're getting into the realm of houserules. And, that's fine. I was just giving you the "official" rule and how it's rationalized. I've heard people say that before. I've never read the D&D 3E rule, and I'm not sure if Grapple was improved in 3.5. But, I've always assumed that the Grapple rule was the same in the Conan RPG, which I play (based on 3.5). If it is, I don't understand why people think Grapple is hard. In Conan, Grapple is pretty simple. A Grapple is resolved with Opposed Grapple throws. A Grapple throw is the character's nomal unarmed attack (d20 + BAB + STR mod), but also using a Size modifier if needed. And, since the attacker is stepping out of a threatened square into the defender's square in order to attempt the Grapple, an Attack of Opportunity applies unless there is some Feat or other reason that negates teh AoO. So, that's it. Why is that hard? Or is the D&D rule different? Step 1: Resolve Attack of Opportunity, if applicable. Step 2: Perform opposed Grapple throws to see if grapple successful. Nothing else. That's it. If the Grapple is successful, then both characters are considered to be in one 5' square. If the Grapple is not successful, then the characters remain in their original squares. [/QUOTE]
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