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Question on a close burst attack when marked
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<blockquote data-quote="marelion" data-source="post: 5787578" data-attributes="member: 6679828"><p>The attack is close burst 1, so if he is adjactent to the brute the defender is also a target of the attack, meaning he cannot use immediate Interrupts that are triggered if an enemy makes an attack that does not include him.</p><p></p><p>Let me draw a liitle improvised battle mat to help me explain:</p><p></p><p></p><p>xxx aaa xDS</p><p>xBx aBa XBX</p><p>xxx aaa LXX</p><p></p><p>B is obviously for Brute, while the little x symbolize the squares. The second graphic shows all squares affected by the burst attack(marked a for affected). The third graphic is just a situation I made up in my mind to illustrate my explanations. As you can see a Striker(S) and the party`s leader(L) are adjactent to the brute, flanking him to gain CA, while the defender(D) has taken position next to the Striker and marked the brute. If it were the brutes turn he would be free to use his close-burst 1 attack against all 3 party members without fear of triggering the mark`s penalties or triggering any Immediate Interrupt the defender might be able to use if not included in the attack.</p><p></p><p>Close burst attacks are considered to happen simultaneously, there is no point in time where the defender might have a second to realize he is not targeted and interfere. If the brute`s power read: </p><p></p><p><em>Make the folowing attack against up to three creatures within Melee 1</em> the brute would make up to 3 seperate attacks and trigger the Immediate Interrupt, as soon as he would make an attack that does not include the defender</p><p></p><p>The trigger of such defender powers usually reads: </p><p></p><p><em>Trigger:If an enemy makes an attack that does not include YOU(...)</em></p><p><em></em></p><p>So the trigger is not resolved, the requirement for the power to come into effect is not met and thus the brute is an invalid target for the Immediate Interrupt of your defender. </p><p></p><p>BTW:Close attacks of brutes are among the nastiest things a defender cannot keep away from his allies, since practically all defenders have to be adjactent to the target they choose to mark for their powers to be effective.</p><p></p><p>Hope, this explanation helps! If you need further clarification would you be so knd as to post the powers in question or at least where to find them, so that we can look at the exact wording(i.e the immediate interrupt of your defender and the close burst 1 attack of your brute)?</p><p></p><p>Edit: Too late, damm it. I have to become faster at typing <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="marelion, post: 5787578, member: 6679828"] The attack is close burst 1, so if he is adjactent to the brute the defender is also a target of the attack, meaning he cannot use immediate Interrupts that are triggered if an enemy makes an attack that does not include him. Let me draw a liitle improvised battle mat to help me explain: xxx aaa xDS xBx aBa XBX xxx aaa LXX B is obviously for Brute, while the little x symbolize the squares. The second graphic shows all squares affected by the burst attack(marked a for affected). The third graphic is just a situation I made up in my mind to illustrate my explanations. As you can see a Striker(S) and the party`s leader(L) are adjactent to the brute, flanking him to gain CA, while the defender(D) has taken position next to the Striker and marked the brute. If it were the brutes turn he would be free to use his close-burst 1 attack against all 3 party members without fear of triggering the mark`s penalties or triggering any Immediate Interrupt the defender might be able to use if not included in the attack. Close burst attacks are considered to happen simultaneously, there is no point in time where the defender might have a second to realize he is not targeted and interfere. If the brute`s power read: [I]Make the folowing attack against up to three creatures within Melee 1[/I] the brute would make up to 3 seperate attacks and trigger the Immediate Interrupt, as soon as he would make an attack that does not include the defender The trigger of such defender powers usually reads: [I]Trigger:If an enemy makes an attack that does not include YOU(...) [/I] So the trigger is not resolved, the requirement for the power to come into effect is not met and thus the brute is an invalid target for the Immediate Interrupt of your defender. BTW:Close attacks of brutes are among the nastiest things a defender cannot keep away from his allies, since practically all defenders have to be adjactent to the target they choose to mark for their powers to be effective. Hope, this explanation helps! If you need further clarification would you be so knd as to post the powers in question or at least where to find them, so that we can look at the exact wording(i.e the immediate interrupt of your defender and the close burst 1 attack of your brute)? Edit: Too late, damm it. I have to become faster at typing ;) [/QUOTE]
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