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<blockquote data-quote="The Crimson Binome" data-source="post: 6966962" data-attributes="member: 6775031"><p>That's an important point, which I failed to realize, but there's still a significant sub-set of situations where it wouldn't apply - if the assassin <em>doesn't</em> have anything to hide behind, and is merely relying upon the fact that the target is looking in a different direction or not paying attention, then the PC whose spidey-sense goes off will turn around and the assassin <em>won't</em> be hidden (since the ability to sneak up on someone without cover doesn't work on an alert target in combat). So the PC turns around, sees that sniper automatically because they don't actually have cover, and casts a Disintegrate spell on them <em>before</em> they ever did anything to draw any sort of attention to themself.</p><p></p><p>Although I guess that's fine, too, as long as you describe the Alert character as constantly on the lookout for danger and never turning their back to a crowd. But if that's the case, then the enemy should be able to <em>see</em> that the character is Alert, and take further precautions accordingly.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6966962, member: 6775031"] That's an important point, which I failed to realize, but there's still a significant sub-set of situations where it wouldn't apply - if the assassin [I]doesn't[/I] have anything to hide behind, and is merely relying upon the fact that the target is looking in a different direction or not paying attention, then the PC whose spidey-sense goes off will turn around and the assassin [I]won't[/I] be hidden (since the ability to sneak up on someone without cover doesn't work on an alert target in combat). So the PC turns around, sees that sniper automatically because they don't actually have cover, and casts a Disintegrate spell on them [I]before[/I] they ever did anything to draw any sort of attention to themself. Although I guess that's fine, too, as long as you describe the Alert character as constantly on the lookout for danger and never turning their back to a crowd. But if that's the case, then the enemy should be able to [I]see[/I] that the character is Alert, and take further precautions accordingly. [/QUOTE]
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