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Question on Damage Reduction from a new 3.5 DM
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<blockquote data-quote="NewJeffCT" data-source="post: 3762533" data-attributes="member: 10784"><p>I'm finally going to be DMing what will hopefully develop into a campaign under the latest rules, 3.5. However, I have not really done any DMing since the days of 2E and I just wanted to make sure of something in regards to damage reduction.</p><p></p><p>Back in the old days of 2E, magic items usually trumped everything, so if you wanted to hit a lycanthrope, you would need either silver OR magic weapons. Either one would hit a werewolf or other lycanthrope.</p><p></p><p>However, when I'm reading the 3.5 rules on DR, it seems that ONLY silver weapons can hit a lycanthrope, unless you deal more than 10 points of damage (assuming the DR is 10/silver)</p><p></p><p>So, if the party encounters a werewolf, and Bob the rogue strikes with his silver dagger, he will cause full damage no matter what as long as he hits. So, a hit for 2 points of damage will cause 2 points to the werewolf.</p><p></p><p>Then, Gradon the half-orc barbarian swings his two handed battle axe (non magical, non silvered) and causes 12 points of damage by rolling an 8 on his d12 and adding 4 for his STR bonus. The damage caused is then reduced by 10, but he still causes 2 points of damage to the werewolf (12 minus 10)</p><p></p><p>Vatus the monk then tries to attack the werewolf and causes 4 points of damage with his hands. He actually causes no damage at all - 4 points of damage less 10 is negative 6.</p><p></p><p>Same with Tim the wizard. He is out of spells, so attempts a strike with his +1 dagger and hits, causing 3 points of damage. However, he also causes no damage because his dagger is NOT silver. (This is where it differs from 2E, as a magic item could still affect a werewolf)</p><p></p><p>Similarly, if Tim could cast 2 magic missiles at said werewolf, would the DR also apply there? So, if the 2 missiles caused a total of 7 points of damage, it would be reduced to zero as well?</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 3762533, member: 10784"] I'm finally going to be DMing what will hopefully develop into a campaign under the latest rules, 3.5. However, I have not really done any DMing since the days of 2E and I just wanted to make sure of something in regards to damage reduction. Back in the old days of 2E, magic items usually trumped everything, so if you wanted to hit a lycanthrope, you would need either silver OR magic weapons. Either one would hit a werewolf or other lycanthrope. However, when I'm reading the 3.5 rules on DR, it seems that ONLY silver weapons can hit a lycanthrope, unless you deal more than 10 points of damage (assuming the DR is 10/silver) So, if the party encounters a werewolf, and Bob the rogue strikes with his silver dagger, he will cause full damage no matter what as long as he hits. So, a hit for 2 points of damage will cause 2 points to the werewolf. Then, Gradon the half-orc barbarian swings his two handed battle axe (non magical, non silvered) and causes 12 points of damage by rolling an 8 on his d12 and adding 4 for his STR bonus. The damage caused is then reduced by 10, but he still causes 2 points of damage to the werewolf (12 minus 10) Vatus the monk then tries to attack the werewolf and causes 4 points of damage with his hands. He actually causes no damage at all - 4 points of damage less 10 is negative 6. Same with Tim the wizard. He is out of spells, so attempts a strike with his +1 dagger and hits, causing 3 points of damage. However, he also causes no damage because his dagger is NOT silver. (This is where it differs from 2E, as a magic item could still affect a werewolf) Similarly, if Tim could cast 2 magic missiles at said werewolf, would the DR also apply there? So, if the 2 missiles caused a total of 7 points of damage, it would be reduced to zero as well? Thanks! [/QUOTE]
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