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<blockquote data-quote="Starfox" data-source="post: 5075586" data-attributes="member: 2303"><p>To me, an all human campaign easily drifts off into racism. I had an arabian-nights themed campaign where I tought it ieaser to have the world populated by orks, goblins, elves, dwarves, and ogres that to deal with the complexities of Turks, Chinese, Greeks, Jews, and Kurds. This is because if I use humans only in a game, I prefer those humans to be racially diverse and to confirm to different stereotypes. The old Stormbinger game from Chaoisum did this well; there were a plethora of human or variant human races, each quite different. As that was a completely imaginary world they escaped the racism angle. In my Arabian game the real-world parallels are close and poignant.</p><p></p><p>As for the triteness of elves and dwarfs, I don't think its a problem. Fantasy thrives on stereotyopes. I get much more annoyed if there is a race of pseudo-elves that differ from real elves only by name and degrees than I do by having the real thing present and confirming to type.</p></blockquote><p></p>
[QUOTE="Starfox, post: 5075586, member: 2303"] To me, an all human campaign easily drifts off into racism. I had an arabian-nights themed campaign where I tought it ieaser to have the world populated by orks, goblins, elves, dwarves, and ogres that to deal with the complexities of Turks, Chinese, Greeks, Jews, and Kurds. This is because if I use humans only in a game, I prefer those humans to be racially diverse and to confirm to different stereotypes. The old Stormbinger game from Chaoisum did this well; there were a plethora of human or variant human races, each quite different. As that was a completely imaginary world they escaped the racism angle. In my Arabian game the real-world parallels are close and poignant. As for the triteness of elves and dwarfs, I don't think its a problem. Fantasy thrives on stereotyopes. I get much more annoyed if there is a race of pseudo-elves that differ from real elves only by name and degrees than I do by having the real thing present and confirming to type. [/QUOTE]
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