Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Question on fantasy races
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jsears2002" data-source="post: 5079569" data-attributes="member: 54412"><p><strong>Update!</strong></p><p></p><p>I started looking around for what I thought would be fun, interesting, and different. When looking through the 3.5 Monster Manual (the first one), I ran over the picture of the Hound Archon. Now, I know that in NWN, if you had the right setup, you could summon these and they kicked some ass. In the MM, they have stats for playing an archon. But the stats are way too good, and the level adjustment is +5.</p><p></p><p>So I think I will be taking the Hound Archon and making a new race out of them. Unsure of dealing with racial stats and abilities, I first pictured them as barbarian/ranger types, possibly being separated into bloodlines. Their fur could be different colors depending on where their packs call home. Possibly tattoos for those in the warrior caste (picturing Blade from Blade Trinity). I think the Alpha Male as leader might be too cliche, but maybe a council of elders - male or female leaders from each pack meet on some regular interval, - or maybe they have a spiritual leader and worship their ancestry.</p><p></p><p>I ended up going with Elves too. However, instead of putting elves in forests, I will be putting them as city dwellers. There will be some forest homes, but not the majority. My idea here was that during some event, the elves had to make a choice and for that choice they saved themselves from a plague or just annihilation, but lost the connection to the forest. Some of their race still tries to seek atonement, maybe others believe that the elves have grown weak and soft.</p><p></p><p>I'm dropping Gnomes i believe. I think that they will become an ancient civilization of inventors and mystics who got too crazy with their experiments and research and paid for it in the end. However, Gnomish research and invention brings great leaps in scientific and arcane research. Many groups, from the arcane orders to private collectors pay drop dollar to acquire these items (either to previous owners, adventuring parties, or procurement groups).</p><p></p><p>With Gnomes gone, dwarves will become the new industrial race. Not just good with fire and anvil, the beginnings of machinery would be right up their alley. I'm not sure how far to take this yet, but I figured with them living the way they do - not under mountains but at least building into the side of them, that they probably find most of the Gnomish equipment.</p><p></p><p>I don't know about halflings yet. I havent' come up with anything.</p><p></p><p>Outside of races, I also had an idea about a great kingdom, one where the major races came together, out of some need in the past. The kingdom was formed and was ruled by a great council, with members of each race being involved. After the issue was resolved and many lives saved, the kingdom thrived for a little. Then politics and backwater treaties started to creep in and the whole thing eventually crumbled from its high horse. Maybe people left the city - either in mixed groups to start other towns or individually back to their own racial homes. The ones that stayed eventually fell into small civil war over core issues, and the great army of the city had to intercede to break it up. With the threat eliminated, the army split into two as two Generals had differences of opinion and created two other kingdoms, both of which tried to learn from the mistakes of the previous. One has a monarch while the other has something else.</p><p></p><p>That is as far as I have gotten. Any comments, suggestions, complaints? I'd love to hear em! You guys are the greatest!</p></blockquote><p></p>
[QUOTE="jsears2002, post: 5079569, member: 54412"] [b]Update![/b] I started looking around for what I thought would be fun, interesting, and different. When looking through the 3.5 Monster Manual (the first one), I ran over the picture of the Hound Archon. Now, I know that in NWN, if you had the right setup, you could summon these and they kicked some ass. In the MM, they have stats for playing an archon. But the stats are way too good, and the level adjustment is +5. So I think I will be taking the Hound Archon and making a new race out of them. Unsure of dealing with racial stats and abilities, I first pictured them as barbarian/ranger types, possibly being separated into bloodlines. Their fur could be different colors depending on where their packs call home. Possibly tattoos for those in the warrior caste (picturing Blade from Blade Trinity). I think the Alpha Male as leader might be too cliche, but maybe a council of elders - male or female leaders from each pack meet on some regular interval, - or maybe they have a spiritual leader and worship their ancestry. I ended up going with Elves too. However, instead of putting elves in forests, I will be putting them as city dwellers. There will be some forest homes, but not the majority. My idea here was that during some event, the elves had to make a choice and for that choice they saved themselves from a plague or just annihilation, but lost the connection to the forest. Some of their race still tries to seek atonement, maybe others believe that the elves have grown weak and soft. I'm dropping Gnomes i believe. I think that they will become an ancient civilization of inventors and mystics who got too crazy with their experiments and research and paid for it in the end. However, Gnomish research and invention brings great leaps in scientific and arcane research. Many groups, from the arcane orders to private collectors pay drop dollar to acquire these items (either to previous owners, adventuring parties, or procurement groups). With Gnomes gone, dwarves will become the new industrial race. Not just good with fire and anvil, the beginnings of machinery would be right up their alley. I'm not sure how far to take this yet, but I figured with them living the way they do - not under mountains but at least building into the side of them, that they probably find most of the Gnomish equipment. I don't know about halflings yet. I havent' come up with anything. Outside of races, I also had an idea about a great kingdom, one where the major races came together, out of some need in the past. The kingdom was formed and was ruled by a great council, with members of each race being involved. After the issue was resolved and many lives saved, the kingdom thrived for a little. Then politics and backwater treaties started to creep in and the whole thing eventually crumbled from its high horse. Maybe people left the city - either in mixed groups to start other towns or individually back to their own racial homes. The ones that stayed eventually fell into small civil war over core issues, and the great army of the city had to intercede to break it up. With the threat eliminated, the army split into two as two Generals had differences of opinion and created two other kingdoms, both of which tried to learn from the mistakes of the previous. One has a monarch while the other has something else. That is as far as I have gotten. Any comments, suggestions, complaints? I'd love to hear em! You guys are the greatest! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Question on fantasy races
Top