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Question on jumping
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<blockquote data-quote="Grydan" data-source="post: 5681351" data-attributes="member: 79401"><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><ol> <li data-xf-list-type="ol">While you may need to be in an adjacent square to attack someone, the rules specifically refer to <strong>Reaching Something</strong>. I'd say that when something is flying, the rules really want you to be a bit more specific about how high it is than specifying the square. If we're bothering to calculate the height of a jump and a characters reach to values of feet and inches, then we're probably expected to know the height of what they're grabbing to equal precision. <br /> <br /> That said, sure, DM discretion could rule you need to get your feet into an adjacent square for an attack. It just leads to oddities that you need to jump a different distance to grab a limb that's at a certain height than a rope that's at the same height.<br /> .</li> <li data-xf-list-type="ol">Huh. That rules quirk is... <em>goofy</em>. The tall end of the listed height range for halflings is 4' 2"*. By the rules, a 4' 2" halfing has a reach of 5' 6" when jumping... unless he "forgets" to record his height, in which case his reach is 10 feet. <br /> <br /> I knew there were reasons why I insist on each player recording the height and weight of their characters...<br /> <br /> I'd be tempted to scale the listed default reaches down a bit, to more reasonable numbers, but it's probably easiest to just enforce that players need to record their height.<br /> <br /> * <em>Of course, the height range listed is not a hard limit, merely the suggested average range. There's actually no rule that I am aware of that restricts you from saying that your halfling is, in fact, a 7' 6" tall small creature. Good luck convincing your DM, though.</em></li> </ol></blockquote><p></p>
[QUOTE="Grydan, post: 5681351, member: 79401"] :) [LIST=1] [*]While you may need to be in an adjacent square to attack someone, the rules specifically refer to [B]Reaching Something[/B]. I'd say that when something is flying, the rules really want you to be a bit more specific about how high it is than specifying the square. If we're bothering to calculate the height of a jump and a characters reach to values of feet and inches, then we're probably expected to know the height of what they're grabbing to equal precision. That said, sure, DM discretion could rule you need to get your feet into an adjacent square for an attack. It just leads to oddities that you need to jump a different distance to grab a limb that's at a certain height than a rope that's at the same height. . [*]Huh. That rules quirk is... [I]goofy[/I]. The tall end of the listed height range for halflings is 4' 2"*. By the rules, a 4' 2" halfing has a reach of 5' 6" when jumping... unless he "forgets" to record his height, in which case his reach is 10 feet. I knew there were reasons why I insist on each player recording the height and weight of their characters... I'd be tempted to scale the listed default reaches down a bit, to more reasonable numbers, but it's probably easiest to just enforce that players need to record their height. * [I]Of course, the height range listed is not a hard limit, merely the suggested average range. There's actually no rule that I am aware of that restricts you from saying that your halfling is, in fact, a 7' 6" tall small creature. Good luck convincing your DM, though.[/I] [/LIST] [/QUOTE]
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