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Question on Leomunds Secret Chest and Downtime
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<blockquote data-quote="altquark" data-source="post: 6806366" data-attributes="member: 6812085"><p>I'm hoping some other DM's might shed light on the following.</p><p></p><p>I have a player whose character has acquired the spell "Leomunds Secret Chest". As per the spell, it requires two chests - one small chest (worth 50gp) and a second chest (worth 5000gp). The character hasn't found a chest like that in the world yet - but the player is adamant they want to get the spell to work. So, I ruled that the character can craft the chest - using Crafting Rules, ie, 5000gp in 25gp daily increments - which would result in taking 200days to manufacture. Since the crafting is not of a magical item, I'm allowing the character to not spend any spell slots, and to allow any number of other player characters to help with construction (ie, a total of 10 players would therefore take 20 days to manufacture). Given that a Bag of Holding is very similar (without the negative connotations of Leomunds Secret Chest) - and as an "uncommon" item would only take 20 days of downtime to contruct by a mage - it really doesn't seem much sense to me to go ahead and spend so long crafting the two chests. Am I being overly strict ? Do the crafting rules extend to manufacture of non-magical items ?</p></blockquote><p></p>
[QUOTE="altquark, post: 6806366, member: 6812085"] I'm hoping some other DM's might shed light on the following. I have a player whose character has acquired the spell "Leomunds Secret Chest". As per the spell, it requires two chests - one small chest (worth 50gp) and a second chest (worth 5000gp). The character hasn't found a chest like that in the world yet - but the player is adamant they want to get the spell to work. So, I ruled that the character can craft the chest - using Crafting Rules, ie, 5000gp in 25gp daily increments - which would result in taking 200days to manufacture. Since the crafting is not of a magical item, I'm allowing the character to not spend any spell slots, and to allow any number of other player characters to help with construction (ie, a total of 10 players would therefore take 20 days to manufacture). Given that a Bag of Holding is very similar (without the negative connotations of Leomunds Secret Chest) - and as an "uncommon" item would only take 20 days of downtime to contruct by a mage - it really doesn't seem much sense to me to go ahead and spend so long crafting the two chests. Am I being overly strict ? Do the crafting rules extend to manufacture of non-magical items ? [/QUOTE]
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