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Question on trap countermeasures?
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<blockquote data-quote="Mengu" data-source="post: 5044318" data-attributes="member: 65726"><p>Like you suggested, I'd base most the descriptions off the triggers. Encounter may go something like this:</p><p></p><p>DM: You see tentacles flailing around in the pond.</p><p>Ranger: I shoot one.</p><p>DM: Your arrow is swatted away by a tentacle, and the tentacles withdraw briefly. Doesn't look like you can destroy these tentacles while they are in the water. Maybe if you lure them out.</p><p>Fighter: How far away can the tentacles reach?</p><p>DM: Hard to tell, but nature boy over there might be able to.</p><p>Ranger: Nature check, 30!</p><p>DM: (reads monster info, and reveals reach)</p><p>Fighter: Ok, I will move to where I think the edge of their reach is and ready an action to grab one of the tentacles when it attacks me, you shoot it then.</p><p>DM: One of the tentacles shoots out of the water as you approach make an initiative check, if you beat it's initiative you can ready your action to grab the tentacle.</p><p>(initiatives are rolled)</p><p>Ranger: I go first, I ready an action to shoot a tentacle if it gets far enough out of the water.</p><p>Fighter: I'm next, my action is readied.</p><p>(Tentacle shoots out, ranger puts a few arrows into it, fighter grabs the tentacle, tentacle grabs fighter back, and pulls him into the water).</p><p>Fighter: Oops, didn't think it would be that strong.</p><p>DM: While you're under water, it's murky but make me a perception check.</p><p>Fighter: Ok, ugh, I got a 12.</p><p>DM: It's too murky you see nothing.</p><p>Ranger: Darn, now I'm going to have to go save him, I put away my bow and rush to the edge of the water.</p><p>Fighter: I make an athletics check to get out of it's grasp, 17.</p><p>DM: That's dead on, you escape it's grasp, and avoid taking drowning damage and losing surges.</p><p>Fighter: Whew, didn't know about that. Then I move out of the water.</p><p>DM: This time two tentacles shoot out, and you are both grabbed and in the water.</p><p>Ranger: Arrgh, should have stayed away.</p><p>DM: Well now that you're in the water, make a Perception check.</p><p>Ranger: 28.</p><p>DM: That's great. You put together what you know from your nature check and what you see in the water to find a weak spot at the root of the tentacles in the water.</p><p>Ranger: Great what do I need to do?</p><p>DM: Stabbing it in the weak spot might work.</p><p>Ranger: Ugh, with my 10 strength, yeah not likely, can I throw a dagger?</p><p>DM: That won't be very effective under water.</p><p>Ranger: Yeah, didn't think so. Okay, here goes nothing I pull out my non-magical dagger, wait, two daggers, minor, minor, one in each hand, and try to twin strike it, that at least gives me two shots. Can it be quarried?</p><p>DM: No, you think if you can just connect it will collapse.</p><p>Ranger: Great, didn't have the extra action to do it anyways, twin strike it is, and I'll use elven accuracy if I have to.</p><p>(after some rolling the ranger takes it down)</p><p>DM: Good job, now based on your earlier nature check, if you can take down one more, you think the other tentacles should retreat and leave you alone.</p><p></p><p>So now they know all the dangers and countermeasures. I added a perception check on the fly to see the vulnerable spot. I think it's warranted in the murky water.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5044318, member: 65726"] Like you suggested, I'd base most the descriptions off the triggers. Encounter may go something like this: DM: You see tentacles flailing around in the pond. Ranger: I shoot one. DM: Your arrow is swatted away by a tentacle, and the tentacles withdraw briefly. Doesn't look like you can destroy these tentacles while they are in the water. Maybe if you lure them out. Fighter: How far away can the tentacles reach? DM: Hard to tell, but nature boy over there might be able to. Ranger: Nature check, 30! DM: (reads monster info, and reveals reach) Fighter: Ok, I will move to where I think the edge of their reach is and ready an action to grab one of the tentacles when it attacks me, you shoot it then. DM: One of the tentacles shoots out of the water as you approach make an initiative check, if you beat it's initiative you can ready your action to grab the tentacle. (initiatives are rolled) Ranger: I go first, I ready an action to shoot a tentacle if it gets far enough out of the water. Fighter: I'm next, my action is readied. (Tentacle shoots out, ranger puts a few arrows into it, fighter grabs the tentacle, tentacle grabs fighter back, and pulls him into the water). Fighter: Oops, didn't think it would be that strong. DM: While you're under water, it's murky but make me a perception check. Fighter: Ok, ugh, I got a 12. DM: It's too murky you see nothing. Ranger: Darn, now I'm going to have to go save him, I put away my bow and rush to the edge of the water. Fighter: I make an athletics check to get out of it's grasp, 17. DM: That's dead on, you escape it's grasp, and avoid taking drowning damage and losing surges. Fighter: Whew, didn't know about that. Then I move out of the water. DM: This time two tentacles shoot out, and you are both grabbed and in the water. Ranger: Arrgh, should have stayed away. DM: Well now that you're in the water, make a Perception check. Ranger: 28. DM: That's great. You put together what you know from your nature check and what you see in the water to find a weak spot at the root of the tentacles in the water. Ranger: Great what do I need to do? DM: Stabbing it in the weak spot might work. Ranger: Ugh, with my 10 strength, yeah not likely, can I throw a dagger? DM: That won't be very effective under water. Ranger: Yeah, didn't think so. Okay, here goes nothing I pull out my non-magical dagger, wait, two daggers, minor, minor, one in each hand, and try to twin strike it, that at least gives me two shots. Can it be quarried? DM: No, you think if you can just connect it will collapse. Ranger: Great, didn't have the extra action to do it anyways, twin strike it is, and I'll use elven accuracy if I have to. (after some rolling the ranger takes it down) DM: Good job, now based on your earlier nature check, if you can take down one more, you think the other tentacles should retreat and leave you alone. So now they know all the dangers and countermeasures. I added a perception check on the fly to see the vulnerable spot. I think it's warranted in the murky water. [/QUOTE]
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