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Question - On Tripping and Cleave
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<blockquote data-quote="BranWheatKillah" data-source="post: 5605457" data-attributes="member: 6678736"><p>I've recently started up a Pathfinder game for my friends and was presented with an interesting character concept I hadn't encountered before in my previous 3.0/3.5 experience. </p><p></p><p>One of my players made a character with a focus on the trip ability and has since begun using it every opportunity he can. It definitely caught me by surprise and trivialized a few of the encounters I had presented them with, but I took it in stride as a learning experience.</p><p></p><p>This brings me to a few questions.</p><p></p><p>1. When making an attack of opportunity, can you use trip?</p><p>2. When using cleave can you use trip for either or both attacks?</p><p></p><p>I read through the section of the Pathfinder guide on AoO's and combat maneuvers and by the rules, it appears to be legitimate. I know as the DM I can overrule anything I don't feel that works well with the game, but I don't want to force my player to change an entire character concept either - whether or not it's skewed toward a cheesier play style. </p><p></p><p>3. What can I do to make combat challenging while working around the trip ability? </p><p></p><p>I know it would make sense to occasionally have a NPC with an exceptionally high CMD or an ability that allows them to immediately get back to their feet, and I could also use monsters that have no discernible legs or have multiple sets of legs, but I want to approach the situation in a manner that isn't just me attempting to thwart his character's abilities, as I feel that's basically the same as telling him he can't do it in the first place.</p><p></p><p>So, with all that said, any answers and advice? Thanks.</p></blockquote><p></p>
[QUOTE="BranWheatKillah, post: 5605457, member: 6678736"] I've recently started up a Pathfinder game for my friends and was presented with an interesting character concept I hadn't encountered before in my previous 3.0/3.5 experience. One of my players made a character with a focus on the trip ability and has since begun using it every opportunity he can. It definitely caught me by surprise and trivialized a few of the encounters I had presented them with, but I took it in stride as a learning experience. This brings me to a few questions. 1. When making an attack of opportunity, can you use trip? 2. When using cleave can you use trip for either or both attacks? I read through the section of the Pathfinder guide on AoO's and combat maneuvers and by the rules, it appears to be legitimate. I know as the DM I can overrule anything I don't feel that works well with the game, but I don't want to force my player to change an entire character concept either - whether or not it's skewed toward a cheesier play style. 3. What can I do to make combat challenging while working around the trip ability? I know it would make sense to occasionally have a NPC with an exceptionally high CMD or an ability that allows them to immediately get back to their feet, and I could also use monsters that have no discernible legs or have multiple sets of legs, but I want to approach the situation in a manner that isn't just me attempting to thwart his character's abilities, as I feel that's basically the same as telling him he can't do it in the first place. So, with all that said, any answers and advice? Thanks. [/QUOTE]
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Question - On Tripping and Cleave
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