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Question on true strike and cleave ...
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<blockquote data-quote="Tilla the Hun (work)" data-source="post: 1312725" data-attributes="member: 14214"><p>And these questions (and others) were once hotly debated.</p><p></p><p>I was eventually proved wrong regarding the rules stance vis-a-vis invisibility + sneak attack + multiple attacks, but I still use it in a house rule.</p><p></p><p>Regardless, by the strictest, simplest intepretation of the rules - the same bonus should apply to each cleave attack.</p><p></p><p>Unfortunately this is unbalanced and hence requires the house ruling and the wise GM adjudications.</p><p></p><p>I personally think that the problem arises from the rules inability to distinguish the two types of cleave. There is the cleave of smashing straight through someone so easily that there is little resistance, and you plow straight into the next target without even changing your blow. Then there is the cleave where you hit someone so hard, that you can immediately follow it with a second blow.</p><p></p><p>The rules bounce back and forth, with some confusion as to what they intended... For balance sake, most wise (and/or sane) GM's assume the latter to be true and remove any 'single attack' bonuses the attack had, then have the player reroll an attack.</p><p></p><p>However, the least interpretation of 'the same bonus' means the fighter I used as an example (human fighter 1, str=18, wielding great sword, with Cleave as a chosen feat and operating under a true strike spell) would still hit at at the same +25 bonus when cleaving into the second opponent after dropping the first under the effects of TS. If he happens to be invisible, then he gets the same +2 to both attacks (presumably his opponent has no time to react before he is being cleaved, thus keeping the bonuses)</p><p></p><p>That said, if I was in a game where I was or saw the fighter pulling this stunt, I'd have a private chat with the GM to try and make him or her see the light and house rule it right out of there as it is rather extremely unbalanced.</p><p></p><p>So Guidance (0th) level should follow this same pattern, and moment of prescience (8th level) should as well? I'd think the 8th level version of True Strike would last past the first attack - but now I'm just being petty <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Tilla the Hun (work), post: 1312725, member: 14214"] And these questions (and others) were once hotly debated. I was eventually proved wrong regarding the rules stance vis-a-vis invisibility + sneak attack + multiple attacks, but I still use it in a house rule. Regardless, by the strictest, simplest intepretation of the rules - the same bonus should apply to each cleave attack. Unfortunately this is unbalanced and hence requires the house ruling and the wise GM adjudications. I personally think that the problem arises from the rules inability to distinguish the two types of cleave. There is the cleave of smashing straight through someone so easily that there is little resistance, and you plow straight into the next target without even changing your blow. Then there is the cleave where you hit someone so hard, that you can immediately follow it with a second blow. The rules bounce back and forth, with some confusion as to what they intended... For balance sake, most wise (and/or sane) GM's assume the latter to be true and remove any 'single attack' bonuses the attack had, then have the player reroll an attack. However, the least interpretation of 'the same bonus' means the fighter I used as an example (human fighter 1, str=18, wielding great sword, with Cleave as a chosen feat and operating under a true strike spell) would still hit at at the same +25 bonus when cleaving into the second opponent after dropping the first under the effects of TS. If he happens to be invisible, then he gets the same +2 to both attacks (presumably his opponent has no time to react before he is being cleaved, thus keeping the bonuses) That said, if I was in a game where I was or saw the fighter pulling this stunt, I'd have a private chat with the GM to try and make him or her see the light and house rule it right out of there as it is rather extremely unbalanced. So Guidance (0th) level should follow this same pattern, and moment of prescience (8th level) should as well? I'd think the 8th level version of True Strike would last past the first attack - but now I'm just being petty :) [/QUOTE]
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