Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Question on Wounding Strike
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="lichmaster" data-source="post: 8748804" data-attributes="member: 6683330"><p>On a5e.tools, the entry for wounding strike says</p><p></p><p></p><p>The description for ongoing damage says</p><p></p><p>So, from the two descriptions, it appears that a Wounding Strike may do absolutely nothing at all:</p><ul> <li data-xf-list-type="ul">a hit from wounding strikes caues the wound to bleed, causing 1d4 ongoing damage</li> <li data-xf-list-type="ul">the ongoing damage is applied at the end of the target's turn</li> <li data-xf-list-type="ul">the wounded target makes a save to end the effect at the beginning of the turn, without spending any action (as opposed to the general description for ongoing damage)</li> </ul><p></p><p>Is this an oversight, or is this a design choice?</p><p></p><p>In the second case, it seems to me that this maneouver is in general a relatively bad deal: you immediately spend exertion to activate it, if you miss, the exertion is wasted. Even if you hit, the target makes a save at the beginning of the round, and if it saves the exertion is wasted again because the damage is applied at the end of its round. The save itself does not cost any resource to the target either, differently from the general instance of ongoing damage (as in the fire elemental example). On top of that, this maneouvre is a bonus action that modifies the following attack (and only one attack, not even all attacks in case of Extra attack feature). So it is also very expensive from an action economy pov. </p><p></p><p>The only situation where it makes sense activating this maneouvre is if you expect to make an attack of opportunity: in that case, you activate this maneouvre, and spend exertion and the bonus action on your turn. Then, when you take a reaction to perform the attack of opportunity, if your attack hits, you inflict the wound. Since the save is performed at the beginning of the target's round, they may take one instance of the 1d4 ongoing damage. Even in this case, for a measly instance of 1d4 damage, it seems a bad deal (better use a bonus action for a simple extra attack).</p></blockquote><p></p>
[QUOTE="lichmaster, post: 8748804, member: 6683330"] On a5e.tools, the entry for wounding strike says The description for ongoing damage says So, from the two descriptions, it appears that a Wounding Strike may do absolutely nothing at all: [LIST] [*]a hit from wounding strikes caues the wound to bleed, causing 1d4 ongoing damage [*]the ongoing damage is applied at the end of the target's turn [*]the wounded target makes a save to end the effect at the beginning of the turn, without spending any action (as opposed to the general description for ongoing damage) [/LIST] Is this an oversight, or is this a design choice? In the second case, it seems to me that this maneouver is in general a relatively bad deal: you immediately spend exertion to activate it, if you miss, the exertion is wasted. Even if you hit, the target makes a save at the beginning of the round, and if it saves the exertion is wasted again because the damage is applied at the end of its round. The save itself does not cost any resource to the target either, differently from the general instance of ongoing damage (as in the fire elemental example). On top of that, this maneouvre is a bonus action that modifies the following attack (and only one attack, not even all attacks in case of Extra attack feature). So it is also very expensive from an action economy pov. The only situation where it makes sense activating this maneouvre is if you expect to make an attack of opportunity: in that case, you activate this maneouvre, and spend exertion and the bonus action on your turn. Then, when you take a reaction to perform the attack of opportunity, if your attack hits, you inflict the wound. Since the save is performed at the beginning of the target's round, they may take one instance of the 1d4 ongoing damage. Even in this case, for a measly instance of 1d4 damage, it seems a bad deal (better use a bonus action for a simple extra attack). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Question on Wounding Strike
Top