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<blockquote data-quote="Goumindong" data-source="post: 4370466" data-attributes="member: 70874"><p>Its right there where it says "into" and not "through"</p><p></p><p> No, you cannot walk into the square adjacent to the cliff edge. You can jump into that square(fleetingly). You can climb into the square below that square. You can walk into the square below that square(but you cannot push vertically). But you cannot walk into the space adjacent to the cliff. That would require you to be able to fly or levitate(with no more than 4 squares between it and the ground).</p><p></p><p>ED: Another interesting thing this rule does is allow you to push enemies over water, only if they have used the water walking ritual or other spell/ability/power etc.</p><p></p><p></p><p>You don't need to stop a double-move walk, only a single move walk. Just like you can't run or charge and say it works as well.</p><p></p><p>Only if the creature ignores difficult terrain when it walks. Since it walking is the requirement.</p><p></p><p>Of course, creatures who cannot walk(slimes etc) then cannot be pushed at all.</p><p></p><p>Enemies are not objects(otherwise there would be no line of effect past enemies and no point in defining cover through them) or obstacles. And so their presence is irrelevant to whether or not the square can be walked into. It only hinders the creatures movement.</p><p>Yes, and the fact that you are not prevented from doing so is retarded.</p><p></p><p> Wall of Fire effects multiple targets. All with its area. In the same way a stinking cloud effects multiple targets. All with its area. Would you say that you cannot move into a stinking cloud because there were no creatures in its area when the spell was cast?</p><p></p><p></p><p></p><p>ED: But really its because they want conjurations like astral weapon to be able to move through zones and effect targets. I.E. they want you to be able to lay down a zone, and then wall it in and not have the creature ignore some of the effects.</p></blockquote><p></p>
[QUOTE="Goumindong, post: 4370466, member: 70874"] Its right there where it says "into" and not "through" No, you cannot walk into the square adjacent to the cliff edge. You can jump into that square(fleetingly). You can climb into the square below that square. You can walk into the square below that square(but you cannot push vertically). But you cannot walk into the space adjacent to the cliff. That would require you to be able to fly or levitate(with no more than 4 squares between it and the ground). ED: Another interesting thing this rule does is allow you to push enemies over water, only if they have used the water walking ritual or other spell/ability/power etc. You don't need to stop a double-move walk, only a single move walk. Just like you can't run or charge and say it works as well. Only if the creature ignores difficult terrain when it walks. Since it walking is the requirement. Of course, creatures who cannot walk(slimes etc) then cannot be pushed at all. Enemies are not objects(otherwise there would be no line of effect past enemies and no point in defining cover through them) or obstacles. And so their presence is irrelevant to whether or not the square can be walked into. It only hinders the creatures movement. Yes, and the fact that you are not prevented from doing so is retarded. Wall of Fire effects multiple targets. All with its area. In the same way a stinking cloud effects multiple targets. All with its area. Would you say that you cannot move into a stinking cloud because there were no creatures in its area when the spell was cast? ED: But really its because they want conjurations like astral weapon to be able to move through zones and effect targets. I.E. they want you to be able to lay down a zone, and then wall it in and not have the creature ignore some of the effects. [/QUOTE]
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