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Question Regarding Cohorts (& Leadership)
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<blockquote data-quote="hong" data-source="post: 1463766" data-attributes="member: 537"><p>This is because you don't know how to use Leadership.</p><p> </p><p>Leadership is not there to provide you with another tank in battle. It's there to provide you with supporting cast characters; people who supply necessary skills, but in areas that don't give much glory.</p><p> </p><p>The canonical use of Leadership is to provide you with a dedicated party medic, thus freeing the PC cleric to make full use of their super buff spells.</p><p> </p><p>Another use is to give you a secondary spellcaster with tons of utility spells, but no boom spells. While being able to cast legend lore, stone to flesh, remove curse, contact other plane, etc can be very useful, it tends to fall by the wayside for most players who are fixated on the direct business of killing things.</p><p></p><p>Another use is to provide a bomb disposal guy, maxed out on Search, Open Locks and Disable Device.</p><p> </p><p>A final use is to get a faceman with lots of social skills but no buttkicking ability to speak of. Very useful if your group is full of stereotypical 6 Cha psychopath PCs.</p><p> </p><p>Supporting cast characters, IME, tend to survive much longer than anyone else because they don't do anything to attract the monsters' attention. The exception is in the case of a TPK, but then everybody's dead and the issue is moot. If you insist on throwing your cohorts into the thick of battle, that's your problem.</p></blockquote><p></p>
[QUOTE="hong, post: 1463766, member: 537"] This is because you don't know how to use Leadership. Leadership is not there to provide you with another tank in battle. It's there to provide you with supporting cast characters; people who supply necessary skills, but in areas that don't give much glory. The canonical use of Leadership is to provide you with a dedicated party medic, thus freeing the PC cleric to make full use of their super buff spells. Another use is to give you a secondary spellcaster with tons of utility spells, but no boom spells. While being able to cast legend lore, stone to flesh, remove curse, contact other plane, etc can be very useful, it tends to fall by the wayside for most players who are fixated on the direct business of killing things. Another use is to provide a bomb disposal guy, maxed out on Search, Open Locks and Disable Device. A final use is to get a faceman with lots of social skills but no buttkicking ability to speak of. Very useful if your group is full of stereotypical 6 Cha psychopath PCs. Supporting cast characters, IME, tend to survive much longer than anyone else because they don't do anything to attract the monsters' attention. The exception is in the case of a TPK, but then everybody's dead and the issue is moot. If you insist on throwing your cohorts into the thick of battle, that's your problem. [/QUOTE]
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Question Regarding Cohorts (& Leadership)
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