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Questionable morals - PC's killing children
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<blockquote data-quote="rounser" data-source="post: 194909" data-attributes="member: 1106"><p>Hmm, good point. I think as of 3E, an AD&D - ahem, <em>D&D</em> - character's "common knowledge" should be updated to include the concept of humanoids merely being mostly evil, rather than every individual definitely being bad to the bone. If this isn't the case in a given world, you have a good point - however, I think the Sunless Citadel suggests that there is a new standard to consider.</p><p></p><p>The elves have probably noticed that some hobgoblins are good by now, they've been around for a while - unless you decide not to retrofit 3E's monster alignment system upon the past.</p><p></p><p>Probably doing the same thing a good human does in a society of evil humans - get by, try not to compromise his morals, and if a hero, indeed try and overthrow the system if he or she has sufficient support. Heroes among the humanoids strike me as even rarer than good alignment humanoids, though - otherwise you'd get humanoid adventuring parties in a much higher incidence than they tend to occur in the typical campaign.</p><p></p><p>For some reason, I think that a lawful good hobgoblin (more likely than a chaotic good or chaotic neutral hobgoblin, because they default to lawful evil) would be ostracised, killed, or maybe even exiled long before the PCs arrived at the lair. Those that are still there would have learned to live with their evil kin, and done what they could within the parameters that the society allowed.</p></blockquote><p></p>
[QUOTE="rounser, post: 194909, member: 1106"] Hmm, good point. I think as of 3E, an AD&D - ahem, [i]D&D[/i] - character's "common knowledge" should be updated to include the concept of humanoids merely being mostly evil, rather than every individual definitely being bad to the bone. If this isn't the case in a given world, you have a good point - however, I think the Sunless Citadel suggests that there is a new standard to consider. The elves have probably noticed that some hobgoblins are good by now, they've been around for a while - unless you decide not to retrofit 3E's monster alignment system upon the past. Probably doing the same thing a good human does in a society of evil humans - get by, try not to compromise his morals, and if a hero, indeed try and overthrow the system if he or she has sufficient support. Heroes among the humanoids strike me as even rarer than good alignment humanoids, though - otherwise you'd get humanoid adventuring parties in a much higher incidence than they tend to occur in the typical campaign. For some reason, I think that a lawful good hobgoblin (more likely than a chaotic good or chaotic neutral hobgoblin, because they default to lawful evil) would be ostracised, killed, or maybe even exiled long before the PCs arrived at the lair. Those that are still there would have learned to live with their evil kin, and done what they could within the parameters that the society allowed. [/QUOTE]
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