Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Questions about 5thEd from a Noob
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TwoSix" data-source="post: 7500216" data-attributes="member: 205"><p>In general, use Arcana, Religion, Nature, and possibly History for lore checks. Religion handles undead and extraplanar stuff, Nature handles beasts and maybe monstrosities, Arcana handles the weird stuff. </p><p></p><p></p><p>Pretty normal. Feats are rare, and there really aren't that many that fill a lot of basic niches. (If you're an archer, there's Sharpshooter and that's about it.) Granted, there are usually a fair amount of classes and subclasses that fill general concepts (an archer could be one of several different subclasses of Fighter, or a Ranger, or a Rogue). But yes, far fewer possible builds than in PF. (You can see the design goal thread going on right now about different takes on if that's good or bad.)</p><p></p><p></p><p>Anyone with Ritual Caster could theoretically make use of some of the spells, but mostly true.</p><p></p><p></p><p>It does scale somewhat (you add your proficiency bonus to most of its rolls, and its hit points are always a fraction of yours), and you can make it take attacks later on without using your entire action. But yes, BM ranger is notorious for being pretty underpowered.</p><p></p><p></p><p>There are some mitigating factors. There are plenty of spells and magic items and class features that can give save bonuses. There are very few true "save or screwed" spells in 5e, and a lot of them require maintenance of concentration. That being said, many people agree with you that high level saves are problematic.</p><p></p><p></p><p>Correct. This mimics Pathfinder, actually.</p><p></p><p></p><p>Full casters, yes. Technically, paladins can also change their prepared spells every long rest.</p><p></p><p></p><p>1) You can cast a ritual spell (to be clear, a ritual spell is any spell specified as a ritual at the top of its spell description) without expending a spell slot by spending ten minutes plus the normal casting time of the spell to cast it. You can also cast it using its normal casting time just like you would cast any other spell. </p><p>2) Casting a spell uses up your concentration, so you can't maintain concentration while casting the ritual.</p><p>3) Wizards can cast any ritual spell that is scribed in their spell book. Clerics and druids can cast ritual spells they have prepared for the day as rituals. Note that this means wizards have <em>more</em> flexibility with rituals, even though they have less flexibility than clerics/druids when preparing their daily spells. Other casters can cast a spell as a ritual if the spell is one of their spells known. I think tome warlocks cast rituals like a wizard if they take the special Tome invocation.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 7500216, member: 205"] In general, use Arcana, Religion, Nature, and possibly History for lore checks. Religion handles undead and extraplanar stuff, Nature handles beasts and maybe monstrosities, Arcana handles the weird stuff. Pretty normal. Feats are rare, and there really aren't that many that fill a lot of basic niches. (If you're an archer, there's Sharpshooter and that's about it.) Granted, there are usually a fair amount of classes and subclasses that fill general concepts (an archer could be one of several different subclasses of Fighter, or a Ranger, or a Rogue). But yes, far fewer possible builds than in PF. (You can see the design goal thread going on right now about different takes on if that's good or bad.) Anyone with Ritual Caster could theoretically make use of some of the spells, but mostly true. It does scale somewhat (you add your proficiency bonus to most of its rolls, and its hit points are always a fraction of yours), and you can make it take attacks later on without using your entire action. But yes, BM ranger is notorious for being pretty underpowered. There are some mitigating factors. There are plenty of spells and magic items and class features that can give save bonuses. There are very few true "save or screwed" spells in 5e, and a lot of them require maintenance of concentration. That being said, many people agree with you that high level saves are problematic. Correct. This mimics Pathfinder, actually. Full casters, yes. Technically, paladins can also change their prepared spells every long rest. 1) You can cast a ritual spell (to be clear, a ritual spell is any spell specified as a ritual at the top of its spell description) without expending a spell slot by spending ten minutes plus the normal casting time of the spell to cast it. You can also cast it using its normal casting time just like you would cast any other spell. 2) Casting a spell uses up your concentration, so you can't maintain concentration while casting the ritual. 3) Wizards can cast any ritual spell that is scribed in their spell book. Clerics and druids can cast ritual spells they have prepared for the day as rituals. Note that this means wizards have [I]more[/I] flexibility with rituals, even though they have less flexibility than clerics/druids when preparing their daily spells. Other casters can cast a spell as a ritual if the spell is one of their spells known. I think tome warlocks cast rituals like a wizard if they take the special Tome invocation. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Questions about 5thEd from a Noob
Top