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<blockquote data-quote="Adamant" data-source="post: 7938573" data-attributes="member: 6923485"><p>Current season is season 9, as previously mentioned. The rules for starting with a common item are: You can't have chosen to take Plane-Touched Wings(the season 9 option that lets you make an aasimar or tiefling and get wings at 5th level), and the item can't be magical armor, weapons, wondrous items that function as weapons, a clockwork amulet, a dark shard amulet, a hat of wizardry, or a ruby of the war mage.</p><p></p><p>As for rating AL, it varies widely depending on the dm and players you end up with. My local store has several good dms, 1 or 2 okay ones, and 1 dm I actively try to avoid playing under. My store holds AL twice a week, with one day being for steady campaigns and one being for modules.</p><p></p><p>If you want to learn more about the special rules for adventurer's league I suggest downloading the <a href="https://www.dmsguild.com/product/208178/DD-Adventurers-League-Player--DM-Pack" target="_blank">Adventurer's League Player and DM Pack</a> from DM's Guild. The files in there that you should read first are the AL Player's Guide for Forgotten Realms and the AL FAQ. If you read those before you show up you will be more prepared than even many people who play AL regularly. A lot of people just learn the rules from the people there when they show up without bothering to go to a 3rd party site and read the official guidelines.</p></blockquote><p></p>
[QUOTE="Adamant, post: 7938573, member: 6923485"] Current season is season 9, as previously mentioned. The rules for starting with a common item are: You can't have chosen to take Plane-Touched Wings(the season 9 option that lets you make an aasimar or tiefling and get wings at 5th level), and the item can't be magical armor, weapons, wondrous items that function as weapons, a clockwork amulet, a dark shard amulet, a hat of wizardry, or a ruby of the war mage. As for rating AL, it varies widely depending on the dm and players you end up with. My local store has several good dms, 1 or 2 okay ones, and 1 dm I actively try to avoid playing under. My store holds AL twice a week, with one day being for steady campaigns and one being for modules. If you want to learn more about the special rules for adventurer's league I suggest downloading the [URL='https://www.dmsguild.com/product/208178/DD-Adventurers-League-Player--DM-Pack']Adventurer's League Player and DM Pack[/URL] from DM's Guild. The files in there that you should read first are the AL Player's Guide for Forgotten Realms and the AL FAQ. If you read those before you show up you will be more prepared than even many people who play AL regularly. A lot of people just learn the rules from the people there when they show up without bothering to go to a 3rd party site and read the official guidelines. [/QUOTE]
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