Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Questions about Armor Spikes...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DogBackward" data-source="post: 3658680" data-attributes="member: 50642"><p>And now, someone will contribute something that actually... well, actually <em>contributes</em> something.</p><p></p><p>Edit: Sorry SteelDraco, that wasn't directed at you. And armor spikes would "stick out" from the armor enough that I'd say it's just as easy to sunder them as something else. Maybe with a -2 penalty if I'm feeling strict.</p><p></p><p></p><p>I don't think this is addressed in RAW anywhere, but I'd say yes. The only place it really matters in most games is Adamantine, and that's not that big a deal. If you <em>really</em> wanna start rubbing yourself up against that wall to ignore the hardness, be my guest...</p><p></p><p>Anyway, I'd rule that it is the same material, unless you specifically make it something different.</p><p></p><p></p><p>I'd say yes, if only to keep things from getting out of hand.</p><p></p><p></p><p>Yes, armor spikes are enchanted as weapons entirely seperately from the armor. Unless you pay that 2000g, even if your armor is Epic +25, your spikes are just Masterwork.</p><p></p><p></p><p>Technically, you could add the enchantment, and I wouldn't have any problems with allowing your spikes to animate and attack. A swarm of armor spikes rushing toward the enemy is kinda cool, actually.</p><p></p><p></p><p>Don't think you'd need it, but that sounds like an interesting idea anyway. Grab a couple of different sets of armor spikes of different materials. I'd say it takes ten minutes to change them, at least, but it could still b handy.</p></blockquote><p></p>
[QUOTE="DogBackward, post: 3658680, member: 50642"] And now, someone will contribute something that actually... well, actually [i]contributes[/i] something. Edit: Sorry SteelDraco, that wasn't directed at you. And armor spikes would "stick out" from the armor enough that I'd say it's just as easy to sunder them as something else. Maybe with a -2 penalty if I'm feeling strict. I don't think this is addressed in RAW anywhere, but I'd say yes. The only place it really matters in most games is Adamantine, and that's not that big a deal. If you [i]really[/i] wanna start rubbing yourself up against that wall to ignore the hardness, be my guest... Anyway, I'd rule that it is the same material, unless you specifically make it something different. I'd say yes, if only to keep things from getting out of hand. Yes, armor spikes are enchanted as weapons entirely seperately from the armor. Unless you pay that 2000g, even if your armor is Epic +25, your spikes are just Masterwork. Technically, you could add the enchantment, and I wouldn't have any problems with allowing your spikes to animate and attack. A swarm of armor spikes rushing toward the enemy is kinda cool, actually. Don't think you'd need it, but that sounds like an interesting idea anyway. Grab a couple of different sets of armor spikes of different materials. I'd say it takes ten minutes to change them, at least, but it could still b handy. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Questions about Armor Spikes...
Top