Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Questions about bonuses to saves and Concentration checks
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="N'raac" data-source="post: 5981946" data-attributes="member: 6681948"><p>At 1st level, assuming a 16 casting stat, I get +4, and need a 17+, so I need a roll of 13+. At 2nd, I'll need a 12+. At 3rd, back to 13+ to use a 2nd level spell. So I should have a 40% chance at the worst of times. I can bump that to a 60% chance with Combat Casting. A higher casting stat (and I think 16 is pretty modest) further enhances my odds.</p><p></p><p>I think what the change actually did was make this less of a slam dunk - casting in combat is back to being difficult, so that Raging Barbarian with the ability to follow your 5' step actually has a shot at beating a Wizard.</p><p></p><p></p><p></p><p>Well, let's see... if I boost my casting stat from 16 to 20 over the course of 20 levels, and tack on a +6 INT item, now I have Lv + 8, so at 17th level, I have a +25 to get a 33 (15 + 18) and succeed with my highest level spell. I need an 8+ (65% chance of success) or a 4+ (85%) with Combat Casting. That seems far from a miniscule boost. And maybe the Wizard caught in combat needs to consider using a lower level spell to simplify the process.</p><p></p><p>While the other checks are based on spell level, they generally have another factor (damage taken; DC of the spell that hit you; grappler's CMB) all of which I would expect will increase with your level, as the power of your challengers increases. Allowing casting in combat at 15 + Spell Level would mean a 4th level spell for a L8 caster (now at 18 Stat) is a +12 roll to get a 19, so a 70% chance (90% with Combat Casting) with no ability enhancing item (or spell). Casting in combat is getting pretty trivial by mid levels.</p><p></p><p>I think Pathfinder wants casting in combat to be a significant risk across the levels, and 2x spell level is necessary to achieve that objective. If you want spellcasters easily blasting off spells in combat, change the rule to Spell Level rather than 2x Spell level. Or make it even easier and remove the AoO for spellcasting entirely. Modify the rules for the flavour you want in your game. My casters prefer to remain out of melee range anyway, thanks - we're a pretty squishy bunch!</p></blockquote><p></p>
[QUOTE="N'raac, post: 5981946, member: 6681948"] At 1st level, assuming a 16 casting stat, I get +4, and need a 17+, so I need a roll of 13+. At 2nd, I'll need a 12+. At 3rd, back to 13+ to use a 2nd level spell. So I should have a 40% chance at the worst of times. I can bump that to a 60% chance with Combat Casting. A higher casting stat (and I think 16 is pretty modest) further enhances my odds. I think what the change actually did was make this less of a slam dunk - casting in combat is back to being difficult, so that Raging Barbarian with the ability to follow your 5' step actually has a shot at beating a Wizard. Well, let's see... if I boost my casting stat from 16 to 20 over the course of 20 levels, and tack on a +6 INT item, now I have Lv + 8, so at 17th level, I have a +25 to get a 33 (15 + 18) and succeed with my highest level spell. I need an 8+ (65% chance of success) or a 4+ (85%) with Combat Casting. That seems far from a miniscule boost. And maybe the Wizard caught in combat needs to consider using a lower level spell to simplify the process. While the other checks are based on spell level, they generally have another factor (damage taken; DC of the spell that hit you; grappler's CMB) all of which I would expect will increase with your level, as the power of your challengers increases. Allowing casting in combat at 15 + Spell Level would mean a 4th level spell for a L8 caster (now at 18 Stat) is a +12 roll to get a 19, so a 70% chance (90% with Combat Casting) with no ability enhancing item (or spell). Casting in combat is getting pretty trivial by mid levels. I think Pathfinder wants casting in combat to be a significant risk across the levels, and 2x spell level is necessary to achieve that objective. If you want spellcasters easily blasting off spells in combat, change the rule to Spell Level rather than 2x Spell level. Or make it even easier and remove the AoO for spellcasting entirely. Modify the rules for the flavour you want in your game. My casters prefer to remain out of melee range anyway, thanks - we're a pretty squishy bunch! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Questions about bonuses to saves and Concentration checks
Top