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General Tabletop Discussion
*Pathfinder & Starfinder
Questions about Counterspelling
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<blockquote data-quote="Simulacrum" data-source="post: 720905" data-attributes="member: 7749"><p>Yes greater dispelling can be used like the normal dispel.</p><p></p><p>Both feats posted by you are too strong. +2 +2 is too much</p><p>It hijacks the ability of skillfocus and adds another +2 bonus on top.</p><p>I'd say +2 to caster level checks is enough. This feature is already available under the name of "Focused Dispel" for the PrC Guild Wizard of Waterdeep.</p><p>-Please be careful and do not introduce too many defensive abilities to your campaign, that cant be a good thing.</p><p>Defensive casting is very powerful already if you think that dispeling and counterspelling renders many aggressive feats and features like spellfocus useless as they are impotent against defensive casters.</p><p>The Archmage PrC gets mastery of counterspelling as a feature that is the best defensive casting ability, and it is very well balanced, because you need offensive abilities to get it :<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /></p><p></p><p>If I were you I'd be very careful to introduce 3rd party feats. Some seem ok at first but start to stink in high levels.</p><p></p><p>Also I think too strong counterspelling abilities would harm the balance of the game, I mean honestly who would like to be an offensive wizard if it was twice as fun and more save to be a defensive wizard? And to be honest it is already.</p><p>If you then take away the little risk that you have as a defensive mage then it is clearly unbalanced if not broken.</p><p></p><p>Just go with the feats Improved Counterspell and Reactive counterspell, those two are pretty balanced and hella good.</p><p>Still require tactics and some risks on your side though.</p></blockquote><p></p>
[QUOTE="Simulacrum, post: 720905, member: 7749"] Yes greater dispelling can be used like the normal dispel. Both feats posted by you are too strong. +2 +2 is too much It hijacks the ability of skillfocus and adds another +2 bonus on top. I'd say +2 to caster level checks is enough. This feature is already available under the name of "Focused Dispel" for the PrC Guild Wizard of Waterdeep. -Please be careful and do not introduce too many defensive abilities to your campaign, that cant be a good thing. Defensive casting is very powerful already if you think that dispeling and counterspelling renders many aggressive feats and features like spellfocus useless as they are impotent against defensive casters. The Archmage PrC gets mastery of counterspelling as a feature that is the best defensive casting ability, and it is very well balanced, because you need offensive abilities to get it ::rolleyes: If I were you I'd be very careful to introduce 3rd party feats. Some seem ok at first but start to stink in high levels. Also I think too strong counterspelling abilities would harm the balance of the game, I mean honestly who would like to be an offensive wizard if it was twice as fun and more save to be a defensive wizard? And to be honest it is already. If you then take away the little risk that you have as a defensive mage then it is clearly unbalanced if not broken. Just go with the feats Improved Counterspell and Reactive counterspell, those two are pretty balanced and hella good. Still require tactics and some risks on your side though. [/QUOTE]
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