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Questions about Counterspelling
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<blockquote data-quote="reichtfeld" data-source="post: 724516" data-attributes="member: 10264"><p>I mentioned counterspelling with dispel magic a bit later. Olgar knows firsthand that my wizard in his game doesn't have a spitting chance of dispelling any enemy fireballs, since he's an enchanter with evocation banned. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But I still have the satisfaction of hearing him groan out "Oh God, I hate his spells." I took a huge min for fighting undead and constructs so that I could max out vs. living, sentient opponents and make them my beotch. I first got interested in the notion of counterspelling when thinking about scribing dispel magic to use and add to the character's versatility, which eventually snowballed into the idea of the viability of specialized counterspelling.</p><p></p><p>Olgar: I have <em>enormous</em> respect for your opinions on game balance and would love to know your thoughts on all of the topics here. Focused Dispel, Mastery of Counterspelling, Counterspell Riposte, the possibility of a counterspell spell-like ability feat or perhaps the special ability for a counterspell PrC. If you were going to DM a high level campaign (we can always hope), what sort of guidelines would you set if I proposed a wizard loaded to bear with his feats and spellbook for counterspelling? And you know first person just how underhanded I can be with making the fullest use of an arsenal. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> It's outright sick when I start blowing my highest level spell slots to torture troglodytes because I know the rest of the group is running low and will have to rest after the current encounter.</p></blockquote><p></p>
[QUOTE="reichtfeld, post: 724516, member: 10264"] I mentioned counterspelling with dispel magic a bit later. Olgar knows firsthand that my wizard in his game doesn't have a spitting chance of dispelling any enemy fireballs, since he's an enchanter with evocation banned. :) But I still have the satisfaction of hearing him groan out "Oh God, I hate his spells." I took a huge min for fighting undead and constructs so that I could max out vs. living, sentient opponents and make them my beotch. I first got interested in the notion of counterspelling when thinking about scribing dispel magic to use and add to the character's versatility, which eventually snowballed into the idea of the viability of specialized counterspelling. Olgar: I have [i]enormous[/i] respect for your opinions on game balance and would love to know your thoughts on all of the topics here. Focused Dispel, Mastery of Counterspelling, Counterspell Riposte, the possibility of a counterspell spell-like ability feat or perhaps the special ability for a counterspell PrC. If you were going to DM a high level campaign (we can always hope), what sort of guidelines would you set if I proposed a wizard loaded to bear with his feats and spellbook for counterspelling? And you know first person just how underhanded I can be with making the fullest use of an arsenal. :D It's outright sick when I start blowing my highest level spell slots to torture troglodytes because I know the rest of the group is running low and will have to rest after the current encounter. [/QUOTE]
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