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<blockquote data-quote="Eltab" data-source="post: 6932332" data-attributes="member: 6803337"><p>I cannot argue with the conclusion above.</p><p></p><p>But I do recommend that you talk to your group about having a 'tactics session' instead of an 'adventure session' to decide what you are going to do when certain circumstances come up. Don't just make it up as you go along, plan ahead a little. And don't always commit solo stunts, work together.</p><p></p><p>Then talk with your DM about scaling the enemies. Was he thinking your group would retreat from these monsters? Did you have an escape path? What happens when a PC fails every save for a round - the max damage his monsters can do? Would these enemies naturally (?) gang up on a single target, or each take the nearest? Does he want your characters dead or challenged?</p><p></p><p>When I was DM'ing Tiamat, there were a few combats where the enemy was trying to assassinate the PCs - so I played for blood. Other combats were somebody protecting their turf, so I tried to get each PC wounded and retreating. Other fights were due to hungry monster. Proper response can differ based on what is supposed to be happening. And how well the PCs understand the NPCs' goal; and vice versa!</p></blockquote><p></p>
[QUOTE="Eltab, post: 6932332, member: 6803337"] I cannot argue with the conclusion above. But I do recommend that you talk to your group about having a 'tactics session' instead of an 'adventure session' to decide what you are going to do when certain circumstances come up. Don't just make it up as you go along, plan ahead a little. And don't always commit solo stunts, work together. Then talk with your DM about scaling the enemies. Was he thinking your group would retreat from these monsters? Did you have an escape path? What happens when a PC fails every save for a round - the max damage his monsters can do? Would these enemies naturally (?) gang up on a single target, or each take the nearest? Does he want your characters dead or challenged? When I was DM'ing Tiamat, there were a few combats where the enemy was trying to assassinate the PCs - so I played for blood. Other combats were somebody protecting their turf, so I tried to get each PC wounded and retreating. Other fights were due to hungry monster. Proper response can differ based on what is supposed to be happening. And how well the PCs understand the NPCs' goal; and vice versa! [/QUOTE]
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