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<blockquote data-quote="checkmatepc" data-source="post: 6932577" data-attributes="member: 6862793"><p>Well, there're few problems in my honest opinion for our group of D&D...</p><p></p><p>Firstly, it isn't that we are not being challenged, in fact, we are being challenged and have almost come close to TPW few times. Example would be we had to fight a Young Emerald Dragon/(Drake?) and 5/9 were passed out, I was one of them.</p><p></p><p>Second, our group has gotten so big since we first started. It was a small average size group of 4 and then 6, then 8, then 10, and now 12 of us in the group. And let's face it, getting everyone together for a session is nearly impossible at that size. So what ends up happening half the time is we would have a session with 6 or 7 of us playing while the session is still set as a challenge for 12 people. It gets harder, and harder and the DM would help play the roles of the missing players but it just isn't the same. He would award the players that are there and not there the same as well, exp and gold wise. Which I found unfair but who am I to say anything... I haven't miss a single session since day 1, and almost everyone is as rich as me and same level as me. And now, I'm dead.</p><p></p><p>Third, it goes back to what I mentioned previously, since some players are not there and the DM makes the move, it isn't exactly how the game should play out. For example, this time we fought without our Berserker there. Instead of joining the fight when it started, the DM made the Berserker loot the chest which indirectly resulted in my death since I was doing one of the biggest damages in the group...</p><p></p><p>P.S. - He had mentioned that he wanted us to be more challenged but not dead, however, I don't think it's justifiable that I should be punish?</p></blockquote><p></p>
[QUOTE="checkmatepc, post: 6932577, member: 6862793"] Well, there're few problems in my honest opinion for our group of D&D... Firstly, it isn't that we are not being challenged, in fact, we are being challenged and have almost come close to TPW few times. Example would be we had to fight a Young Emerald Dragon/(Drake?) and 5/9 were passed out, I was one of them. Second, our group has gotten so big since we first started. It was a small average size group of 4 and then 6, then 8, then 10, and now 12 of us in the group. And let's face it, getting everyone together for a session is nearly impossible at that size. So what ends up happening half the time is we would have a session with 6 or 7 of us playing while the session is still set as a challenge for 12 people. It gets harder, and harder and the DM would help play the roles of the missing players but it just isn't the same. He would award the players that are there and not there the same as well, exp and gold wise. Which I found unfair but who am I to say anything... I haven't miss a single session since day 1, and almost everyone is as rich as me and same level as me. And now, I'm dead. Third, it goes back to what I mentioned previously, since some players are not there and the DM makes the move, it isn't exactly how the game should play out. For example, this time we fought without our Berserker there. Instead of joining the fight when it started, the DM made the Berserker loot the chest which indirectly resulted in my death since I was doing one of the biggest damages in the group... P.S. - He had mentioned that he wanted us to be more challenged but not dead, however, I don't think it's justifiable that I should be punish? [/QUOTE]
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