Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Questions about lycanthropy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Pielorinho" data-source="post: 194073" data-attributes="member: 259"><p>Voadam, you rock! Thanks for the complete, supported answers. I'd send you cookies, except that Internet cookies aren't nearly as tasty as real ones.</p><p></p><p>Now that I know the rules, I'm gonna tweak 'em a little (in case anyone's interested):</p><p></p><p>1) Definite rule-0 here. Changing under the full moon will take the person to the animal form, but involuntary changes oughta provoke a hybrid form if it exists. It just seems like better flavor to me, and more cinematic. Besides which, I ended last session with a dangerous situation provoking a change to hybrid form, and I don't want to retcon.</p><p>2) Changing back to humanoid form won't heal damage. I agree that the language is ambiguous; from a flavor perspective, the change to human form seems like a loss of the magical effect, not a positive effect itself. I don't think the change will have beneficial effects beyond just returning to normal.</p><p>3) I think you're exactly right on this, although it's gonna make my player very unhappy. Poor cleric, with all these battle-buffing spells prepared! Thanks for the reference; I was having trouble finding it.</p><p>4) Again, you're exactly right, and this is good flavor. I'm gonna give the player some instincts to work with, but I'll let him continue playing the character. It'll be more fun that way for him anyway: it'd suck to have nothing to do as a player for big chunks of time.</p><p>5) Looks good -- I'll use these stat changes.</p><p></p><p>Once again, thanks a heap for the help - this clarifies a lot of my confusion.</p><p></p><p>Oh, one more question: is an involuntary change a standard action? I'm thinking it is, but I'm not certain.</p><p>Daniel</p></blockquote><p></p>
[QUOTE="Pielorinho, post: 194073, member: 259"] Voadam, you rock! Thanks for the complete, supported answers. I'd send you cookies, except that Internet cookies aren't nearly as tasty as real ones. Now that I know the rules, I'm gonna tweak 'em a little (in case anyone's interested): 1) Definite rule-0 here. Changing under the full moon will take the person to the animal form, but involuntary changes oughta provoke a hybrid form if it exists. It just seems like better flavor to me, and more cinematic. Besides which, I ended last session with a dangerous situation provoking a change to hybrid form, and I don't want to retcon. 2) Changing back to humanoid form won't heal damage. I agree that the language is ambiguous; from a flavor perspective, the change to human form seems like a loss of the magical effect, not a positive effect itself. I don't think the change will have beneficial effects beyond just returning to normal. 3) I think you're exactly right on this, although it's gonna make my player very unhappy. Poor cleric, with all these battle-buffing spells prepared! Thanks for the reference; I was having trouble finding it. 4) Again, you're exactly right, and this is good flavor. I'm gonna give the player some instincts to work with, but I'll let him continue playing the character. It'll be more fun that way for him anyway: it'd suck to have nothing to do as a player for big chunks of time. 5) Looks good -- I'll use these stat changes. Once again, thanks a heap for the help - this clarifies a lot of my confusion. Oh, one more question: is an involuntary change a standard action? I'm thinking it is, but I'm not certain. Daniel [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Questions about lycanthropy
Top